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[WIP] Enable 128 bit integers on 32 bit targets #4009

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@powerboat9 powerboat9 force-pushed the enable-128 branch 2 times, most recently from 68b5bbc to e6d4b55 Compare July 26, 2025 04:56
continue;

// assume size is not 0
int idx = __builtin_ctz (normal_int_sizes[i]) - 3;
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Don't use __builtin_ctz directly.

Do:

int idx = exact_log2 (normal_int_sizes[i]);
if (idx == -1)
  continue;
idx -= 3;

@@ -50,6 +50,9 @@ using Rust::GGC::Ident;

} // namespace GGC

extern tree rust_int_trees[10];
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This almost definitely needs GTY(()) here so the trees in rust_int_trees don't get GC'ed.

@@ -504,32 +504,23 @@ TyTyResolveCompile::visit (const TyTy::IntType &type)
switch (type.get_int_kind ())
{
case TyTy::IntType::I8:
translated = Backend::named_type ("i8", Backend::integer_type (false, 8),
BUILTINS_LOCATION);
translated = Backend::rust_int_trees[5];
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I would have an enum for the special # 5 here.

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I've introduced macros for roughly the same effect

@@ -557,8 +558,16 @@ rotate_handler (Context *ctx, TyTy::FnType *fntype, tree_code op)
// BUILTIN rotate FN BODY BEGIN
tree x = Backend::var_expression (x_param, UNDEF_LOCATION);
tree y = Backend::var_expression (y_param, UNDEF_LOCATION);

tree y_mask
= build_int_cst (unsigned_type_node, TYPE_SIZE (TREE_TYPE (x)) - 1);
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s/TYPE_SIZE (TREE_TYPE (x)) - 1/element_precision (TREE_TYPE (x)) - 1/

This tweaks how we handle the right hand side of rotate intrinsics and
tweaks how we handle integers so that we can fall back on _BitInt(128)
on some targets.

gcc/rust/ChangeLog:

	* backend/rust-compile-intrinsic.cc: Include "convert.h".
	(rotate_handler): Convert the second parameter into an unsigned
	int.
	* rust-backend.h (RUST_INT_TREE_U8): Define macro.
	(RUST_INT_TREE_U16): Likewise.
	(RUST_INT_TREE_U32): Likewise.
	(RUST_INT_TREE_U64): Likewise.
	(RUST_INT_TREE_U128): Likewise.
	(RUST_INT_TREE_I8): Likewise.
	(RUST_INT_TREE_I16): Likewise.
	(RUST_INT_TREE_I32): Likewise.
	(RUST_INT_TREE_I64): Likewise.
	(RUST_INT_TREE_I128): Likewise.
	(rust_int_trees): Declare extern variable.
	(rust_int_names): Likewise.
	* rust-gcc.cc: Include "target.h".
	(rust_int_trees): Define variable.
	(rust_int_names): Likewise.
	(setup_normal_integers): Define static function to set up
	rust_int_trees.
	(init): Call setup_normal_integers.
	* backend/rust-compile-type.cc (TyTyResolveCompile::visit): Use
	rust_int_trees via macros to obtain integer type trees.
	* config-lang.in (gtfiles): Add "rust-backend.h".

gcc/testsuite/ChangeLog:

	* rust/execute/torture/sip-hasher.rs: Enable on 32 bit targets.

Signed-off-by: Owen Avery <[email protected]>
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2 participants