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547 changes: 275 additions & 272 deletions Cargo.lock

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1 change: 1 addition & 0 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ bevy = { version = "0.14", default-features = false, features = [
"bevy_sprite",
] }
bevy_editor_pls = { version = "0.9.0", optional = true }
bevy_render_layers_manager = "0.1.0"
fast_poisson = { version = "1.0.0", features = [
"single_precision",
], optional = true }
Expand Down
77 changes: 36 additions & 41 deletions examples/multiple.rs
Original file line number Diff line number Diff line change
@@ -1,61 +1,56 @@
mod shared;

use bevy::{prelude::*, window::PrimaryWindow};
use bevy_scroller::{Scroller, ScrollerBundle, ScrollerSize, SingleSpriteGenerator};
use bevy::prelude::*;
use bevy_scroller::{
Direction, FillMode, Scroller, ScrollerBundle, ScrollerGenerators, ScrollerSpawner,
SingleSpriteGenerator,
};
use shared::get_app;
use std::f32::consts::PI;

fn main() {
get_app("multiple".into()).add_systems(Startup, start).run();
}

pub fn start(mut commands: Commands, windows: Query<&Window, With<PrimaryWindow>>) {
let window = windows.get_single().expect("no primary window");
pub fn start(
mut commands: Commands,
spawners: Res<ScrollerGenerators>,
asset_server: Res<AssetServer>,
) {
let sprite_size = Vec2::new(128., 128.);

commands.spawn(Camera2dBundle::default());

commands.spawn((
ScrollerSize {
size: Vec2::new(window.width(), sprite_size.y),
},
ScrollerBundle {
scroller: Scroller {
speed: 5.,
..default()
},
commands
.spawn(ScrollerBundle {
scroller: Scroller::new(5.),
size: Vec2::new(1000., sprite_size.y).into(),
generator: SingleSpriteGenerator {
path: "gems/1.png".into(),
texture: asset_server.load("bevy_logo.png"),
size: sprite_size,
},
spatial: SpatialBundle::from_transform(Transform::from_translation(Vec3::new(
0.,
(sprite_size.y - window.height()) / 2.,
0.,
))),
..default()
},
));
spawner: ScrollerSpawner(*spawners.get::<SingleSpriteGenerator>().unwrap()),
direction: Direction::default(),
fill_mode: FillMode::default(),
spatial: SpatialBundle::from_transform(Transform::from_translation(Vec3::new(0., 200., 0.))),
})
.with_children(|parent| {
parent.spawn(());
});

commands.spawn((
ScrollerSize {
size: Vec2::new(window.width(), sprite_size.y),
},
ScrollerBundle {
scroller: Scroller {
speed: 5.,
..default()
},
commands
.spawn(ScrollerBundle {
scroller: Scroller::new(5.),
size: Vec2::new(1000., sprite_size.y).into(),
generator: SingleSpriteGenerator {
path: "gems/2.png".into(),
texture: asset_server.load("gems/2.png"),
size: sprite_size,
},
spatial: SpatialBundle::from_transform(Transform {
translation: Vec3::new(0., (window.height() - sprite_size.y) / 2., 0.),
rotation: Quat::from_rotation_z(PI),
..default()
}),
..default()
},
));
spawner: ScrollerSpawner(*spawners.get::<SingleSpriteGenerator>().unwrap()),
direction: Direction::default(),
fill_mode: FillMode::default(),
spatial: SpatialBundle::from_transform(Transform::from_translation(Vec3::new(0., -200., 0.))),
})
.with_children(|parent| {
parent.spawn(());
});
}
5 changes: 4 additions & 1 deletion examples/sequence.rs
Original file line number Diff line number Diff line change
Expand Up @@ -72,7 +72,10 @@ pub fn run(
speed: 5.,
..default()
},
generator: SequenceSpriteGenerator { items },
generator: SequenceSpriteGenerator {
items
}
spawner: ,
..default()
},
));
Expand Down
17 changes: 8 additions & 9 deletions examples/shared/mod.rs
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
use bevy::{prelude::*, window::WindowResized};
use bevy_scroller::{ScrollerPlugin, ScrollerSize};
use bevy_render_layers_manager::RenderLayersManagerPlugin;
use bevy_scroller::{ScrollerPlugin, Size};
use iyes_perf_ui::prelude::*;

pub fn get_app(title: String) -> App {
Expand All @@ -21,8 +22,8 @@ pub fn get_app(title: String) -> App {
.add_plugins(bevy::diagnostic::EntityCountDiagnosticsPlugin)
.add_plugins(bevy::diagnostic::SystemInformationDiagnosticsPlugin)
.add_plugins(PerfUiPlugin)
.add_systems(Startup, default_start)
.add_systems(Update, on_resize);
.add_systems(Startup, default_start);
// .add_systems(Update, on_resize);
#[cfg(feature = "dev")]
{
use bevy_editor_pls::EditorPlugin;
Expand All @@ -33,17 +34,15 @@ pub fn get_app(title: String) -> App {

fn default_start(mut commands: Commands) {
commands.spawn(PerfUiCompleteBundle::default());
// commands.spawn(PerfUiDefaultEntries::default());
}

fn on_resize(
mut resize_reader: EventReader<WindowResized>,
mut scroller_size: Query<&mut ScrollerSize>,
) {
fn on_resize(mut resize_reader: EventReader<WindowResized>, mut scroller_size: Query<&mut Size>) {
for e in resize_reader.read() {
debug!("window resized: {:.1} x {:.1}", e.width, e.height);
for mut ss in scroller_size.iter_mut() {
ss.size.x = e.width;
ss.size.y = e.height;
// ss.size.x = e.width;
// ss.size.y = e.height;
}
}
}
41 changes: 22 additions & 19 deletions examples/single.rs
Original file line number Diff line number Diff line change
@@ -1,33 +1,36 @@
mod shared;

use bevy::{prelude::*, window::PrimaryWindow};
use bevy_scroller::{Scroller, ScrollerBundle, ScrollerSize, SingleSpriteGenerator};
use bevy::prelude::*;
use bevy_scroller::{
Direction, FillMode, Scroller, ScrollerBundle, ScrollerGenerators, ScrollerSpawner,
SingleSpriteGenerator,
};
use shared::*;

fn main() {
get_app("single".into()).add_systems(Startup, start).run();
}

pub fn start(mut commands: Commands, windows: Query<&Window, With<PrimaryWindow>>) {
let primary_window = windows.get_single().expect("no primary window");
pub fn start(
mut commands: Commands,
spawners: Res<ScrollerGenerators>,
asset_server: Res<AssetServer>,
) {
let sprite_size = Vec2::new(300., 300.);

commands.spawn(Camera2dBundle::default());

commands.spawn((
ScrollerSize {
size: Vec2::new(primary_window.width(), sprite_size.y),
},
ScrollerBundle {
scroller: Scroller {
speed: 5.,
..default()
},
commands
.spawn(ScrollerBundle {
scroller: Scroller::new(5.),
size: Vec2::new(1000., 300.).into(),
generator: SingleSpriteGenerator {
path: "bevy_logo.png".into(),
texture: asset_server.load("bevy_logo.png"),
size: sprite_size,
},
..default()
},
));
direction: Direction::default(),
fill_mode: FillMode::default(),
spatial: SpatialBundle::default(),
})
.with_children(|parent| {
parent.spawn(());
});
}
8 changes: 4 additions & 4 deletions examples/sprite_sheet.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ mod shared;
use std::collections::VecDeque;

use bevy::{prelude::*, window::PrimaryWindow};
use bevy_scroller::{Scroller, ScrollerBundle, ScrollerSize, SequenceSpriteSheetGenerator};
use bevy_scroller::{Direction, Scroller, ScrollerBundle, SequenceSpriteSheetGenerator, Size};
use shared::get_app;
fn main() {
get_app("sprite sheet".into())
Expand Down Expand Up @@ -30,10 +30,10 @@ fn startup(
let sprite_size = Vec2::new(64., 64.);

commands.spawn((
ScrollerSize {
size: Vec2::new(primary_window.width(), sprite_size.y * 2.),
},
Size(Vec2::new(primary_window.width(), sprite_size.y * 2.)),
ScrollerBundle {
size: Default::default(),

scroller: Scroller {
speed: 1.,
..default()
Expand Down
79 changes: 51 additions & 28 deletions src/generators/generator.rs
Original file line number Diff line number Diff line change
@@ -1,43 +1,66 @@
use std::fmt::Debug;
use std::{any::TypeId, fmt::Debug};

use bevy::prelude::*;
use bevy::{ecs::world, prelude::*};

use crate::Scroller;
use crate::{Scroller, ScrollerGenerators, ScrollerItem, Size};

pub trait GeneratedItem: Debug {
fn size(&self) -> Vec2;
}
pub trait ScrollerGenerator: Default {
type I: GeneratedItem + Debug;
fn gen_item(&mut self) -> Self::I;
pub trait ScrollerGenerator {
type Item: GeneratedItem + Debug;
fn gen_item(&mut self) -> Self::Item;
}

pub type SpawnerInput<T> = Vec<(Entity, Scroller, Box<<T as ScrollerGenerator>::I>)>;
pub type SpawnerInput<I> = (Entity, Vec<I>);

const GENERATIONS_LIMIT: u32 = 300;
pub fn spawner() -> Box<Vec<impl Bundle>> {
Box::new(vec![{}])
}

pub fn pre_generator<T>(mut q_scroller: Query<(Entity, &Scroller, &mut T)>) -> SpawnerInput<T>
pub fn gen<G: 'static>(world: &mut World) {
if let Some(generator) = world
.get_resource_ref::<ScrollerGenerators>()
.unwrap()
.generators
.get(&TypeId::of::<G>())
{
let spid = world.register_system(spawner);
let asd = world.run_system(spid).unwrap();
world.spawn_batch(asd.into_iter());
}
}
pub fn generator<G>(
In(entity): In<Entity>,
mut query: Query<(&mut G, &Scroller, &Size)>,
q_item: Query<(&Transform, &ScrollerItem)>,
generators: Res<ScrollerGenerators>,
) -> Box<Vec<impl Bundle>>
where
T: ScrollerGenerator + Component + Clone,
G: ScrollerGenerator + Component + Clone,
{
q_scroller
.iter_mut()
.flat_map(|(entity, scroller, mut generator)| {
let mut length = scroller.get_free_space();
let mut generations = 0;
let mut to_generate = vec![];
while length > 0. && generations <= GENERATIONS_LIMIT {
let item = generator.gen_item();
trace!("generated item is: {:?}", item);
length -= item.size().x;
generations += 1;
to_generate.push((entity, scroller.clone(), Box::new(item)));
let items = if let Ok((mut generator, scroller, size)) = query.get_mut(entity) {
let edge = match scroller.last_item {
Some(last_item) => {
let (position, item) = q_item.get(last_item).unwrap();
position.translation.x + item.size.x / 2.
}
if generations > GENERATIONS_LIMIT {
panic!("Reached item generation limit");
None => 0.,
};
let mut free_space = size.x - edge;
// let mut width = scroller.items_width;
let mut items = vec![];
if let Some(generator) = generators.generators.get(&TypeId::of::<G>()) {
while free_space > 0. {
world.run_system_once(generator).unwrap();
// width += item.size().x;
free_space -= item.size().x;
items.push(item);
}

to_generate
})
.collect()
}
items
} else {
vec![]
};
(entity, items)
}
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