VehicleLocking: Allow locking of static weapons to a specific team. #177
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Locking script only applied to vehicles with a driver / co-pilot position -- StaticWeapon objects don't have a driver or a co-pilot.
With vanilla config settings, this should only affect the locking of the
m101
assets for ACAVAllows server owners to include any static weapon in the vehicle locking config.
Note -- may well be possible to go through the same config lookup as the existing
isCopilot
check but forisGunner
instead, but I went with the simple, happy path route.