Death Stranding 2 support#20
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ShadelessFox merged 54 commits intomasterfrom Apr 16, 2026
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This reverts commit 74c01ae.
* load ExpandedModelPartResources for ArtPartsModelResource * gross overload functions for ArtPartModelResource skeleton loading * skeleton support for MultiMeshResource * ArtPartsDataResource and ArtPartsCoverModelSettingsResource loading * CoverParts, Hair, Cloth loading * check if skeleton exists before using * fixes * fix missing png exporter module * Apply suggestion from @ShadelessFox Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com> * Completely redone to just read skeleton bind pose --------- Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>
* Implemented more texture formats * Update odradek-core/src/main/java/sh/adelessfox/odradek/texture/TextureConverter.java Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com> * Adjusted formatting * reformatted function --------- Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>
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* Initial commit * Make channel count check less pedantic * Refactor audio conversion pipeline * Organize vgmstream module a bit * Remove atrac9j * Refactor audio conversion logic to simplify channel remapping * Ship Windows libraries * Replace native lib bindings with vmgstream-cli * Remove native bindings * Remove unused maven-resources-plugin configuration for vgmstream * Ensure the vgmstream executable has "execute" permissions
(cherry picked from commit be14060)
(cherry picked from commit 6f41934)
(cherry picked from commit ab73b3a)
(cherry picked from commit 440c9f4)
# Conflicts: # odradek-ui/src/main/java/sh/adelessfox/odradek/ui/util/Dialogs.java # odradek-viewer-audio/src/main/resources/sh/adelessfox/odradek/viewer/audio/laf/FlatLaf.properties
… games/death-stranding-2 # Conflicts: # odradek-app/src/main/java/module-info.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/Application.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/ApplicationComponent.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/graph/GraphStructure.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/graph/GraphView.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/usages/UsagesLabelProvider.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/usages/UsagesToolPanel.java # odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/menu/main/file/OpenGraphAction.java # odradek-game-hfw/src/main/java/module-info.java # odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/FacialAnimationDNAResourceCallback.java # odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/PhysicsRagdollResourceCallback.java # odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/PhysicsShapeResourceCallback.java # odradek-ui/src/main/java/sh/adelessfox/odradek/ui/Renderer.java # pom.xml
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