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Death Stranding 2 support#20

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ShadelessFox merged 54 commits intomasterfrom
games/death-stranding-2
Apr 16, 2026
Merged

Death Stranding 2 support#20
ShadelessFox merged 54 commits intomasterfrom
games/death-stranding-2

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@ShadelessFox ShadelessFox marked this pull request as draft March 24, 2026 23:53
ShadelessFox and others added 10 commits March 25, 2026 16:14
* load ExpandedModelPartResources for ArtPartsModelResource

* gross overload functions for ArtPartModelResource skeleton loading

* skeleton support for MultiMeshResource

* ArtPartsDataResource and ArtPartsCoverModelSettingsResource loading

* CoverParts, Hair, Cloth loading

* check if skeleton exists before using

* fixes

* fix missing png exporter module

* Apply suggestion from @ShadelessFox

Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>

* Completely redone to just read skeleton bind pose

---------

Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>
* Implemented more texture formats

* Update odradek-core/src/main/java/sh/adelessfox/odradek/texture/TextureConverter.java

Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>

* Adjusted formatting

* reformatted function

---------

Co-authored-by: ShadelessFox <35821147+ShadelessFox@users.noreply.github.com>
@ShadelessFox ShadelessFox force-pushed the games/death-stranding-2 branch from 601a232 to 8837d87 Compare April 2, 2026 19:30
@ShadelessFox ShadelessFox force-pushed the games/death-stranding-2 branch from 8837d87 to 9b8fbad Compare April 2, 2026 19:44
ShadelessFox and others added 26 commits April 3, 2026 21:34
* Initial commit

* Make channel count check less pedantic

* Refactor audio conversion pipeline

* Organize vgmstream module a bit

* Remove atrac9j

* Refactor audio conversion logic to simplify channel remapping

* Ship Windows libraries

* Replace native lib bindings with vmgstream-cli

* Remove native bindings

* Remove unused maven-resources-plugin configuration for vgmstream

* Ensure the vgmstream executable has "execute" permissions
(cherry picked from commit 6f41934)
# Conflicts:
#	odradek-ui/src/main/java/sh/adelessfox/odradek/ui/util/Dialogs.java
#	odradek-viewer-audio/src/main/resources/sh/adelessfox/odradek/viewer/audio/laf/FlatLaf.properties
… games/death-stranding-2

# Conflicts:
#	odradek-app/src/main/java/module-info.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/Application.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/ApplicationComponent.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/graph/GraphStructure.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/graph/GraphView.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/usages/UsagesLabelProvider.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/component/usages/UsagesToolPanel.java
#	odradek-app/src/main/java/sh/adelessfox/odradek/app/ui/menu/main/file/OpenGraphAction.java
#	odradek-game-hfw/src/main/java/module-info.java
#	odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/FacialAnimationDNAResourceCallback.java
#	odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/PhysicsRagdollResourceCallback.java
#	odradek-game-hfw/src/main/java/sh/adelessfox/odradek/game/hfw/rtti/callbacks/PhysicsShapeResourceCallback.java
#	odradek-ui/src/main/java/sh/adelessfox/odradek/ui/Renderer.java
#	pom.xml
@ShadelessFox ShadelessFox marked this pull request as ready for review April 16, 2026 22:04
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sigh

@ShadelessFox ShadelessFox merged commit 9afe122 into master Apr 16, 2026
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@ShadelessFox ShadelessFox deleted the games/death-stranding-2 branch April 16, 2026 22:05
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2 participants