Ray-tracer written in Rust for learning and playing around with computer graphics. Based on the Ray Tracing in One Weekend series of books.
Render a scene with cargo run --release. The scene is written to disk as the image file image.ppm.
- Rust
- Asset files placed in an
assets/folder. These are not provided.
- Clone the repository
- Render a scene with
cargo run --release. Scenes can be chosen in ./src/main.rs.
Licensed under the GPL-3.0 license.


