Simply create a placeholder user with a placeholder character, give the user 'Observer' permissions for all characters that you want the table map to see.
Then assign that user in settings, input the diagoal size of your display and away you go!
Checkout the hotkeys for more information on use.
User that will have UI hidden and map automatically scaled. Ensure they have a placeholder character and have 'Observer' permissions for all player characters
Input number in inches. (Used with screen resolution to calculate correct canvas scale, so each map square will be 1 inch)
Force a custom DPI override for scale calculation, if you do not want the module to calculate the DPI (or it's calculating incorrectly)
Name | Default key | Description |
---|---|---|
Pan to cursor | T |
Pans and scales the map to the cursor. With socketlib the GM can use this command from their instance |
Pan to centre | Shift+T |
Pans and scales the map to the centre for the display user |
Show entire map | Alt+T |
Zooms out (or in) to show entire map on screen |
Toggle fullscreen | F |
Sets browser to be fullscreen |
Toggle UI | U |
Hide or show the Foundry UI |
- Node
- NPM
npm i
npm run dev
- Symlink the
dist
folder intoFoundryVTT/Data/modules/table-map
Copyright © 2024 Ben Williams
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
A copy of the GNU General Public License can be found at http://www.gnu.org/licenses/.
For your convenience, a copy of this license is included.