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Releases: SpecialAPI/ModTheGungeonAPI

v1.9.2

21 Jan 13:02

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Changelog:

  • Fixed an issue where trying to load a save with saved extended enums would sometimes cause exceptions.
  • Fixed an issue where extended enums would get transferred to the new save slot when switching slots.

v1.9.1

28 Oct 10:26

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Changelog:

  • Removed the Unity Serialization Fixer patcher since it wasn't working on Linux.
  • Fixed an issue where the ETGMod.Databases.Strings.Synergy string table wasn't being reloaded when changing languages.

v1.9.0

27 Oct 18:00

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Changelog:

  • Added GunBehaviour.AutoreloadOnEmptyClip()
  • Optimized SGUI thanks to Captain Pretzel.
  • StringDB now supports localization.
    • Added StringDBTable[string, StringTableManager.GungeonSupportedLanguages], StringDBTable.Set(StringTableManager.GungeonSupportedLanguages, string, string), StringDBTable.SetComplex(StringTableManager.GungeonSupportedLanguages, string, params string[]), StringDBTable.SetComplex(StringTableManager.GungeonSupportedLanguages, string, params Tuple<string, float>[])
    • Added UIStringDBTable.Set(dfLanguageCode, string, string)
    • Added GunExt.SetName(this PickupObject, StringTableManager.GungeonSupportedLanguages, string), GunExt.SetShortDescription(this PickupObject, StringTableManager.GungeonSupportedLanguages, string) and GunExt.SetLongDescription(this PickupObject, StringTableManager.GungeonSupportedLanguages, string)
  • Added the Unity Serialization Fixer patcher that makes Unity serialize modded types.
  • Fixed an issue where GunExt.UpdateAnimation() was sometimes wrongly returning null.

v1.8.7

07 Sep 18:53

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Changelog:

  • Fixed a bug where the default console keys would always close the console while focused on the command field.
  • Added configs for more GUI action keybinds.

v1.8.6

07 Sep 17:55

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Changelog:

  • Added configs for changing the keys that open/close parts of the GUI.

v1.8.5

04 Sep 11:22

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Changelog:

  • Fixed a bug where sprite replacements wouldn't work on floor tilemaps.

v1.8.4

28 Aug 13:43

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Changelog:

  • Fixed a mistake where GunBehaviour didn't implement the IGunInheritable interface.

v1.8.3

27 Aug 14:42

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Changelog:

  • Updated the included Newtonsoft.Json version to 11.0.0

v1.8.2

04 Aug 17:03

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Changelog:

  • Fixed a bug where the scale of the barrelOffset of guns created using MTG API was set to (0.9, 0.9, 0.9)
  • Fixed a bug where two mods trying to replace the same sprite of certain collections would break the game.
  • Fixed a bug where trying to add a large sprite would break the game.

v1.8.1

03 Aug 13:30

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Changelog:

  • Fixed a bug where .jtk2d files were not being loaded from folders.