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Update release notes
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BinaryConstruct committed Nov 19, 2021
1 parent 4179a94 commit c9fd19e
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Showing 2 changed files with 29 additions and 1 deletion.
28 changes: 28 additions & 0 deletions src/TEdit/View/NotificationsWindow.xaml
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Expand Up @@ -34,6 +34,34 @@
<Bold>Release Notes</Bold>
</Paragraph>


<Paragraph>Version 4.6.0</Paragraph>
<List>
<ListItem>
<Paragraph>Add support for Terraria 1.4.3.0.</Paragraph>
<Paragraph>Fix sprites for NPCs.</Paragraph>
</ListItem>
</List>

<Paragraph>Version 4.5.0</Paragraph>
<List>
<ListItem>
<Paragraph>Add support legacy file formats.</Paragraph>
<Paragraph>More languages!</Paragraph>
<Paragraph>Filter tile dropdowns.</Paragraph>
<Paragraph>Fix sprites for NPCs.</Paragraph>
<Paragraph>Numerous bug fixes.</Paragraph>
</ListItem>
</List>

<Paragraph>Version 4.4.0</Paragraph>
<List>
<ListItem>
<Paragraph>Add support Terraria 1.4.2.3.</Paragraph>
</ListItem>
</List>


<Paragraph>Version 4.3.0</Paragraph>
<List>
<ListItem>
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2 changes: 1 addition & 1 deletion src/TEdit/ViewModel/WorldViewModel.cs
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Expand Up @@ -1046,7 +1046,7 @@ private void SaveWorldAs()
{
try
{
var name = sfd.Filter.Split('|')?[sfd.FilterIndex]?.Split(' ').LastOrDefault();
var name = sfd.Filter.Split('|')?[sfd.FilterIndex]?.Split(' ').LastOrDefault()?.Trim(' ', 'v', '.');
if (World.VersionToWorldVersion.TryGetValue(name, out uint versionOverride))
{
SaveWorldFile(versionOverride);
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