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Uses a default Weapon of "fists"
Skips attack if no target is picked

* Gets the equipped weapon of this Character
*/
public Weapon getEquippedWeapon() {
if (equippedWeapon == -1) {

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What if it's out of range but not -1?

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pfft

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no u

Uses a default Weapon of "fists"
Skips attack if no target is picked
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4 participants