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Add Delta Rollback: New optimizations for Rollback Netcode to the list #67

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@BimDav BimDav commented Jul 30, 2024

Thanks for the list!

@@ -33,6 +33,7 @@
- [Real Time Multiplayer in HTML5](http://buildnewgames.com/real-time-multiplayer/) - Sven Bergström's multiplayer game development on the web guide.
- [Replication in Networked Games](https://0fps.net/2014/02/10/replication-in-networked-games-overview-part-1/) - Mikola Lysenko's replication articles for JavaScript-based multiplayer.
- [Rollback Networking in INVERSUS](http://blog.hypersect.com/rollback-networking-in-inversus/) - Ryan Juckett's post on a peer-to-peer rollback system in multiplayer.
- [Delta Rollback: New optimizations for Rollback Netcode](https://medium.com/@david.dehaene/delta-rollback-new-optimizations-for-rollback-netcode-7d283d56e54b) - Rollback Netcode optimizations for a 10 players action game.
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Thank you! I'll take a look and hopefully merge when I have a bit free time soon, really appreciate your contribution!

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