Releases: TriAxis-Games/RealtimeMeshComponent
v5.2.0
Release 5.1.0
Restructures interop between GT and RT to simplify/harden the update logic.
Implements new BP mesh builder.
Cleans up RMCSimple to support the new setup.
Release 5.0.5
Fixes several issues around creation/updating meshes, and memory corruption/overuse.
Version 5.0
First release of RMC v5 targeted at UE 5.0 and above!
RMC4.5 on UE5 Final Release
Final release of RMC4.5 on UE5
RMC 4 Final Version
This is the final release of RMC 4 from master branch.
RMC4 on UE5 Final Release
Final release of RMC4 on UE5
Version 4.1.5 - Unreal Engine 4
Merge pull request #213 from eddieataberk/patch-1 Restores velocities after recreating physics state
Version 4.1.4
This is primarily a bug fix release. Primarily fixing DX12 related crash issues, as well as some initialization issues and core rendering.
Version 4.1.3
Multiple minor fixes to blueprint category information required to build as an engine module.
Fixed crash due to GC of RuntimeMesh out from under the provider without disconnecting from the providers.
Fixed Clang compile issue with template in update data structs.