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[TF2] Make it so the Vita-Saw attacks on MVM robots spawn a bolt instead of a spleen #1192
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I have improved the implementation based on the code reviews. |
you should probably also make it so that if a mission is using EventPopfile Halloween that it spawns spleens instead of bolts (because the robots are turned into zombies) |
All of these have been added |
@@ -2774,6 +2774,8 @@ void CTFPlayer::PrecacheMvM() | |||
PrecacheModel( "models/items/currencypack_large.mdl" ); | |||
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PrecacheModel( "models/bots/tw2/boss_bot/twcarrier_addon.mdl" ); | |||
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PrecacheModel( "models/player/gibs/gibs_bolt.mdl" ); |
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Indentation should be changed to tabs to match rest of file
Description
When using the Vita-Saw in MVM, it spawns a spleen despite the robots being, well, robots. This PR makes robots spawn a bolt gib rather than a spleen in MVM.