[TOOLS] Add AppID mounting to non-engine mods #1510
+189
−12
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Description
There doesn't appear to be a way to use AppID based mounting on non-engine Source Engine projects, with the original code giving an error. This is very annoying, especially since the default
gameinfo.txt
files that the SDK comes with uses AppID mounting. I've noticed that theENGINE_DLL
define had code to retrieve an application install directory throughSteamGames()
, but trying to use that code outside that context causes a linker error. Instead, I've implemented a way to get the AppID's install directory without having to use the Steam API. This method checks the Steam installation path, and useslibraryfolders.vdf
andapp_manifest_xxx.acf
files to look for the installed game. If the given AppID isn't installed, it prompts the user to install it if they own the game.I also request that the other tools that aren't in this source code (Hammer, Faceposer, Half-Life Model Viewer, etc.) is updated with this code.
Addresses issue #1175 .