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WebGL L-system

An l-system and instance rendering system implemented in WebGL.

University of Pennsylvania, CIS 566 Procedrual Graphics, L-system

  • Zichuan Yu
  • Tested on: Macbook Pro macOS High Sierra Version 10.13.6 (17G66), i7-4870HQ @ 2.50GHz 16GB, AMD Radeon R9 M370X 2048 MB, Intel Iris Pro 1536 MB

Live Demo "Hell Tree"

Features

  • Instance rendering
  • 3D L-system

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  • TypeScript 94.7%
  • GLSL 4.8%
  • Other 0.5%