A work-in-progress decompilation of Ratatouille.
This repository does not contain any game assets or assembly whatsoever. An existing copy of the game is required.
Supported versions:
- GLLE78: Rev 0 (USA)
On Windows, it's highly recommended to use native tooling. WSL or msys2 are not required.
When running under WSL, objdiff is unable to get filesystem notifications for automatic rebuilds.
- Install Python and add it to %PATH%.- Also available from the Windows Store.
 
- Download ninja and add it to %PATH%.- Quick install via pip: pip install ninja
 
- Quick install via pip: 
- 
Install ninja: brew install ninja 
- 
Install wine-crossover: brew install --cask --no-quarantine gcenx/wine/wine-crossover 
After OS upgrades, if macOS complains about Wine Crossover.app being unverified, you can unquarantine it using:
sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'- Install ninja.
- For non-x86(_64) platforms: Install wine from your package manager.
- For x86(_64), wibo, a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.
 
- 
Clone the repository: git clone https://github.com/ZounaDecomp/RatDecomp.git 
- 
Copy your game's disc image to orig/GLLE78.- Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, NFS, GCZ, TGC
- After the initial build, the disc image can be deleted to save space.
 
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Configure: python configure.py 
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Build: ninja 
Once the initial build succeeds, an objdiff.json should exist in the project root.
Download the latest release from encounter/objdiff. Under project settings, set Project directory. The configuration should be loaded automatically.
Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, configure.py, splits.txt or symbols.txt.
Runtime and SDK code has been used from:
