- 🎮 I'm a Unity game developer.
- 📦 I craft Unity features into neat packages.
- 🔍 I'm into R&D for native C# functionalities.
- 📱 Passionate about Android and iOS platforms.
- Seoul
-
10:10
(UTC +09:00) - https://achieveonepark.github.io/cording-library/
- parkachieveone
Pinned Loading
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DataProtector
DataProtector PublicIt provides the functionality to compress and encrypt data, ensuring it cannot be easily accessed internally.
C#
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InfinityValue
InfinityValue PublicIt is a structure that sets custom units commonly used in unattended RPGs so that they have infinite numbers.
C#
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BreezeIAP
BreezeIAP PublicIt is a payment module that provides an interface for easy use of Unity IAP.
C#
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QuickSave
QuickSave PublicA save feature has been implemented using MemoryPack, storing data in binary file format.
C#
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GameFramework
GameFramework PublicAdded classes and plugins to streamline development in Unity.
C# 1
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SmartAddressables
SmartAddressables PublicProvides features for efficient use of Unity Addressables.
C#
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