A simple trick taking simulator that let's you play card games online with your friends
This project was generated with Angular CLI version 11.0.2.
Run ng serve for a dev server. Navigate to http://localhost:3000/. The app will automatically reload if you change any of the source files.
Run npm run dev to start dev server with nodemon
For the best developer experience use both build.client.dev and npm run dev in different terminals to enable hot reloading on both the front and back-end
Run npm run complete.production to build the complete application in production mode. Then to start the server, run npm run start. This will not work locally has the URL points to the deployed app.
NOTE: NODE_ENV does not need to be assigned in the production start script as this is provided be Heroku
Run npm run complete.development to build the complete application in development mode. Then run npm run start.dev to start up the application
Run ng generate component component-name to generate a new component. You can also use ng generate directive|pipe|service|class|guard|interface|enum|module.
Run ng test to execute the unit tests via Karma.
Run npm run server.test to execute unit tests with Mocha and Chai
Run ng e2e to execute the end-to-end tests via Protractor.
To get more help on the Angular CLI use ng help or go check out the Angular CLI Overview and Command Reference page.
The application is deployed to Heroku and is accessible at http://trick-tacking-simulator.herokuapp.com/ (yes there is a typo, in the name but oh well).
The master branch is set up to be automtically deployed. Currently there is no automated tests during the build / deployment process, so make sure to run all tests and confirm things works locally before merging your branch to master