This code is made to create a character walk/run using client prediction. This is a high communication with the server, teleporting the player to the right place according to the server. It is made for Netcode for GameObjects.
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This code is made to create a character walk/run using client prediction. This is a high communication with the server, teleporting the player to the right place according to the server. It is made for Netcode for GameObjects.
adskoe96/Netcode_ClientPrediction
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This code is made to create a character walk/run using client prediction. This is a high communication with the server, teleporting the player to the right place according to the server. It is made for Netcode for GameObjects.