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๐Ÿฅจ
Tasting knowledge
๐Ÿฅจ
Tasting knowledge

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@quesillostudios

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aesthezel/README.md

๐Ÿฅจ Hi there, I'm David Pino

Game Developer | Back-end Architect | Concept Artist Bridging the gap between robust code and immersive visual storytelling. Currently deepening my expertise in Game Design.


๐Ÿ“ About Me

I am a multi-disciplinary developer with a passion for education and community building within the game industry.

  • ๐Ÿ‘จโ€๐Ÿซ Educator: I regularly lead workshops and presentations about Game Development.
  • ๐ŸŽฎ Professional Experience: Building games professionally since 2018.
  • ๐Ÿšฉ Unity Mentor: I authored a Free Unity Bootcamp for beginners (currently in Spanish).
  • ๐Ÿ“ Content Creator: Producing Nivel Secreto, a series of e-learning guides for game dev.
  • ๐ŸŽ™๏ธ Podcaster: Host of Nivel Secreto, a podcast dedicated to video games and industry culture.
  • ๐Ÿ’พ Technical Artist in Training: Mastering HLSL shaders, Shader Graph, and procedural texturing in Substance Designer.
  • ๐ŸŽ“ Academic: Fine Arts student (Expected Class of 2025).
  • ๐Ÿ“ฆ Asset Creator: Co-founder of Quesillo Studios, crafting high-quality asset packs for the community.

๐Ÿ› ๏ธ Technical Arsenal

Languages & Technologies C# โ€ข C++ โ€ข JavaScript โ€ข Python โ€ข GDScript โ€ข Lua โ€ข Rust โ€ข .hlsl

Engines, Tools & Workflow

Category Tools
Engines Unity Godot
Backend Azure
IDE/Editors Rider WebStorm VS Code
Art & Design Krita Affinity Designer Affinity Photo
Audio BandLab

๐Ÿ’พ Selected Projects

Click to expand my portfolio
  • Melt Engine: An open-source game engine built with RayLib and PhysX.
  • Kabloom!: An upcoming tactical tower defense game.
  • Turn Jam #1: A collaborative experiment where developers worked in turns without direct communication.
  • Zaperoco: A fighting game celebrating Venezuelan folklore and iconic personalities.
  • Exodus and Destroy Invaders: An action-packed project currently in active development.
  • Sir Alone: A narrative-driven project developed in just 7 days for a game jam.
  • Interview Duelist: A jam game completed in 3 days.
  • MEM-O-RAMA: A solo project released for the GMTK 2021 Game Jam.
  • Hellheim: A team-based project developed during Global Game Jam 2021.
  • High Speed Hands: A fast-paced poker game developed professionally at Shokworks, Inc.

๐Ÿค Let's Connect

Socials & Portfolio Twitter Write me on Twitter YouTube

Communities & Websites

Platform Link
Quesillo Studios Discord Quesillo Studios
VE Game Developers VE Game Devs
Venezuela Juega Website
Personal Portfolio Portfolio
Studio Website Quesillo Studio

Pinned Loading

  1. venezuela-juega venezuela-juega Public

    Sitio web oficial de la lista de la industria de videojuegos en Venezuela, que data desde 1985 hasta el presente moderno.

    TypeScript 3 1

  2. MeltEngine MeltEngine Public

    A Raylib based engine...

    C# 2 1

  3. quesillostudios/quesilloquest quesillostudios/quesilloquest Public

    A new journey in Unity development

    1 5

  4. quesillostudios/bootcamp-unity quesillostudios/bootcamp-unity Public

    An Unity project files, with examples a documentation about the bootcamp imparted by Quesillo Studios.

    C#

  5. Entity DNA storage Entity DNA storage
    1
    // SPDX-License-Identifier: MIT
    2
    pragma solidity >=0.8.0 <0.9.0;
    3
    
                  
    4
    import "@openzeppelin/contracts/utils/Address.sol";
    5
    import "@openzeppelin/contracts/utils/Strings.sol";