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  • Changelog updated / no changelog update needed

@gwilymk
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gwilymk commented Mar 21, 2025

I wonder if this should include corruption prevention by default?

@corwinkuiper
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corwinkuiper commented Mar 22, 2025

I wonder if this should include corruption prevention by default?

What do you mean? crc of the data? Or do you mean we shouldn't have the id stuff?

@gwilymk
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gwilymk commented Mar 22, 2025

No, the old trick of store it twice and overwrite the previous version. And if you shut down half way through, load the previous version and detect that happened some way. So if you turn off the console while saving is in progress, you at least have your old save. Bonus points if we can detect that it happened somehow and warn the player about it.

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Yep, would be cool to support that. I doubt storing the save twice will be too bad.

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2 participants