Various stuff over here:
Good & ready to use:
build.mlis what I use to compile my ocaml code, look for dependencies, etccat.mlis a module to run cellular automata (Cellular Automata Terminal), anduse.mlis an example use of it, with CAs I like and/or madechess.mlis chess and a bot for it (the bot's work-in-progress)go.mlis the game of gosierpinski-code.pyandsierpinski.mldraw sierpinski trianglessorts.mlis a demonstration of sorting algorithms
Other stuff, often superseded, in /old:
echecc.pyis a python, much less advanced, version ofchess.ml, without bot or actual graphic displaygoc.pyis a python, much less advanced, version ofgo.mlgo_old.mlis an earlier version ofcat.ml. it had automatic pattern coloring, but that made it very slow and required large sets of patterns, so I dropped itsimulateur.html,simulateur.js, and the accompanyingstyles.cssare a middle step between an earlier version of cat.ml and the latest onewhatever.mlandwhatever_2d.mlare a tentative at making ... something? There's potential, though, should look at it closer.-_-.pyis a test I did for semi-eulerian paths, terrible algorithm, to redo better one of these daysdungeonbuilder.mlanddungeonshower.ml(ocaml version),dm.html,dp.html, anddm.js(JS version) are a tentative at making a system for creating maps for RPGsmobs.htmlandmobs.jsare a tentative at making a simple system for tracking encounters in RPGs