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Texture Druid (A work in progress)

A very experimental tool written as a Rust learning project. I wanted to make something actually useful while improving my Rust coding skills. It currently extracts textures from Quake WAD2 files. I eventually hope to use it to make a tool for making the workflow of creating maps with new custom textures in the TrenchBroom map editor easier.

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tex-druid filename

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This project is licensed under the MIT Licence

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Experimental WAD2 decoder in Rust

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