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Improvements
############
- Removed various chunks of redundant code
- Broke vegetation spawning into dense small and large sparse objects, with different density
- Reduced area of spawning to adjust for performance

In Progress
############
- FPS Camera
https://www.youtube.com/watch?v=oqKzxPMLWxo&t=152s
https://github.com/simondevyoutube/ThreeJS_Tutorial_FirstPersonCamera


To Do List / Inspiration
##########

### Add 3D audio ###
https://www.youtube.com/watch?v=1S7ke6F8sV4


### Dynamically load character models ###


### Control Terrain More ###
https://github.com/simondevyoutube/ProceduralTerrain_Part3
https://github.com/simondevyoutube/ProceduralTerrain_Part8


### FOG ###
https://github.com/simondevyoutube/ThreeJS_Tutorial_Fog


### XR ###
Handsfree!
https://handsfree.dev/

CSG - Physics engine
https://evanw.github.io/csg.js/

Ammo - Bullet physics
https://github.com/kripken/ammo.js

Studio!
https://www.nunustudio.org/
https://github.com/adamsol/ThreeStudio

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