Region quadtrees and efficient neighbour finding techniques in Go
Go-rquad proposes various implementations of region quadtrees.
A region quadtree is a special kind of quadtree that recursively subdivides a 2 dimensional space into 4 smaller and generally equal rectangular regions, until the wanted quadtree resolution has been reached, or no further subdivisions can be performed.
Region quadtrees can be used for image processing; in this case a leaf node represents a rectangular region of an image in which all colors are equal or the color difference is under a given threshold.
Region quadtrees may also be used to represent data fields with variable resolution. For example, the temperatures in an area may be stored as a quadtree where each leaf node stores the average temperature over the subregion it represents.
In this package, quadtrees implement the imgscan.Scanner
interface,
this provides a way to scan (i.e extract) the pixels in order to perform the subdivisions.
type Node interface {
Parent() Node
Child(Quadrant) Node
Bounds() image.Rectangle
Color() Color
Location() Quadrant
}
A Quadtree
represents a hierarchical collection of Node
s, its API is
simple: access to the root Node and a way to iterate over all the leaves.
type Quadtree interface {
ForEachLeaf(Color, func(Node))
Root() Node
}
Locate
returns the leaf node of q
that contains pt
, or nil if q
doesn't contain pt
.
func Locate(q Quadtree, pt image.Point) Node
ForEachNeighbour
calls fn
for each neighbour of n
.
func ForEachNeighbour(n Node, fn func(Node))
BasicTree
is in many ways the standard implementation of Quadtree
, it just does the job.
CNTree
or Cardinal Neighbour Quadtree implements state of the art techniques:
- from any given leaf node, its neighbours (of any size) are accessed in constant time 0(1) as they implement the Cardinal Neighbour Quadtree technique (cf Safwan Qasem 2015). The time complexity reduction is obtained through the addition of only four pointers per leaf node in the quadtree.
- fast point location queries (locating which leaf node contains a specific point), thanks to the binary branching method (cf Frisken Perry 2002). This simple and efficient method is nonrecursive, table free, and reduces the number of comparisons with poor predictive behavior, that are otherwise required with the standard method.
-
Bottom-up neighour finding technique. cf Hanan Samet 1981,
Neighbor Finding Techniques for Images Represented by Quadtrees, paper -
Cardinal Neighbor Quadtree. cf Safwan Qasem 2015,
Cardinal Neighbor Quadtree: a New Quadtree-based Structure for Constant-Time Neighbor Finding, paper -
Fast point location using binary branching method. cf Frisken, Perry 2002
Simple and Efficient Traversal Methods for Quadtrees and Octrees, paper
go-rquad is open source software distributed in accordance with the MIT License, which says:
Copyright (c) 2016 Aurélien Rainone
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