Skip to content
forked from saneki/z64rasm

Randomizer assembly code for Nintendo 64 Zelda games.

Notifications You must be signed in to change notification settings

aroenai/z64rasm

 
 

Repository files navigation

  • Download the armips assembler: https://github.com/Kingcom/armips and put the executable in the scripts directory, or somewhere in your PATH
  • Put the ROM you want to patch at roms/base.z64
  • Run python scripts/build.py, which will:
    • create roms/patched.z64
    • update ../data/rom_patch.txt and ../data/symbols.json

To generate debugging symbols for the Project 64 debugger, use the --pj64sym option: python scripts/build.py --pj64sym 'path_to_pj64/Saves/THE LEGEND OF ZELDA.sym'.

To recompile the C modules, use the --compile-c option. This requires the N64 development tools to be installed: https://github.com/glankk/n64

About

Randomizer assembly code for Nintendo 64 Zelda games.

Resources

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C 59.6%
  • Assembly 35.1%
  • Python 3.9%
  • C++ 0.8%
  • Makefile 0.3%
  • Shell 0.3%