Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

keep driver's pipelineCacheUUID valid and use it for replay #3556

Merged
merged 1 commit into from
Mar 17, 2025

Conversation

tuxerr
Copy link
Contributor

@tuxerr tuxerr commented Mar 13, 2025

This stops renderdoc from modifying the GPU driver's UUID to keep the applications' pipeline cache active, speeding up app launch when renderdoc is attached in Vulkan. Tested on CS2/Vulkan. Given that the application has to provide SPIR-V even when providing a pipeline cache, this does not prevent renderdoc from capturing valid SPIR-V for shader modification and SPIR-V visualization.

@tuxerr tuxerr requested a review from baldurk March 17, 2025 09:31
@baldurk baldurk merged commit 2b01465 into baldurk:v1.x Mar 17, 2025
16 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants