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v0.9.0

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@github-actions github-actions released this 14 Apr 21:31
· 167 commits to master since this release

Features

  • Added a brand new NPC page
  • Added a brand new structures page, which allows you to finish/remove blueprints and as a side effect also lets you
    build inside bunkers and caves!
  • Added sliders for Fullness, Hydration and Rest Buffs
  • Added ability to change themes
  • Improved backup system. You can now create zip files as backups, which is the default, and have more flexibility in
    configuring them
  • Added buttons to fill bars for followers
  • Added tool to reset consumed items
  • Added tool to ignite and refuel all fires as well as lowering their fuel drain rate
  • Added tool to reset structural damages
  • Added tool to teleport to and clone world objects like Glider and Knight V
  • Added a red pin to Coordinates which opens a zoomable map and displays their location
  • Added a red pin to Storages which opens a zoomable map and displays their location
  • Add in-app viewer for Readme and Changelog
  • Display changelog if new version is available
  • Added hotkeys to save (CTRL+S) and reload (F5) savegames
  • Added Escape as hotkey to close most windows
  • Added CTRL+Q as hotkey to close the application
  • Added menu option to select the last opened savegame

Improvements

  • Filtering in the inventory panel now happens with a delay, which improves responsiveness
  • Replaced normal message boxes with dialogs that are displayed within the application
  • Improve loading performance
  • Action Buttons on inventory page are now left-aligned
  • All modifications (including reviving) are now only saved when you actually save, which removes the need to reload on
    things like reviving!
  • Added button on savegame selection to select the default directory
  • Improve responsiveness of some tabs which are resource-intense

Fixes

  • Wall Storages now only show 4 slots (although internally it has 5)
  • Storage manager will now keep the state of fish and meat (cooked meat will stay cooked, dried fish will stay dried)
  • Fixed a bug with player clothing for default outfit