Releases
v0.9.0
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Features
Added a brand new NPC page
Added a brand new structures page, which allows you to finish/remove blueprints and as a side effect also lets you
build inside bunkers and caves!
Added sliders for Fullness, Hydration and Rest Buffs
Added ability to change themes
Improved backup system. You can now create zip files as backups, which is the default, and have more flexibility in
configuring them
Added buttons to fill bars for followers
Added tool to reset consumed items
Added tool to ignite and refuel all fires as well as lowering their fuel drain rate
Added tool to reset structural damages
Added tool to teleport to and clone world objects like Glider and Knight V
Added a red pin to Coordinates which opens a zoomable map and displays their location
Added a red pin to Storages which opens a zoomable map and displays their location
Add in-app viewer for Readme and Changelog
Display changelog if new version is available
Added hotkeys to save (CTRL+S) and reload (F5) savegames
Added Escape as hotkey to close most windows
Added CTRL+Q as hotkey to close the application
Added menu option to select the last opened savegame
Improvements
Filtering in the inventory panel now happens with a delay, which improves responsiveness
Replaced normal message boxes with dialogs that are displayed within the application
Improve loading performance
Action Buttons on inventory page are now left-aligned
All modifications (including reviving) are now only saved when you actually save, which removes the need to reload on
things like reviving!
Added button on savegame selection to select the default directory
Improve responsiveness of some tabs which are resource-intense
Fixes
Wall Storages now only show 4 slots (although internally it has 5)
Storage manager will now keep the state of fish and meat (cooked meat will stay cooked, dried fish will stay dried)
Fixed a bug with player clothing for default outfit
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