Releases: codengine/SOTFEdit
Releases · codengine/SOTFEdit
v0.9.0
Features
- Added a brand new NPC page
- Added a brand new structures page, which allows you to finish/remove blueprints and as a side effect also lets you
build inside bunkers and caves! - Added sliders for Fullness, Hydration and Rest Buffs
- Added ability to change themes
- Improved backup system. You can now create zip files as backups, which is the default, and have more flexibility in
configuring them - Added buttons to fill bars for followers
- Added tool to reset consumed items
- Added tool to ignite and refuel all fires as well as lowering their fuel drain rate
- Added tool to reset structural damages
- Added tool to teleport to and clone world objects like Glider and Knight V
- Added a red pin to Coordinates which opens a zoomable map and displays their location
- Added a red pin to Storages which opens a zoomable map and displays their location
- Add in-app viewer for Readme and Changelog
- Display changelog if new version is available
- Added hotkeys to save (CTRL+S) and reload (F5) savegames
- Added Escape as hotkey to close most windows
- Added CTRL+Q as hotkey to close the application
- Added menu option to select the last opened savegame
Improvements
- Filtering in the inventory panel now happens with a delay, which improves responsiveness
- Replaced normal message boxes with dialogs that are displayed within the application
- Improve loading performance
- Action Buttons on inventory page are now left-aligned
- All modifications (including reviving) are now only saved when you actually save, which removes the need to reload on
things like reviving! - Added button on savegame selection to select the default directory
- Improve responsiveness of some tabs which are resource-intense
Fixes
- Wall Storages now only show 4 slots (although internally it has 5)
- Storage manager will now keep the state of fish and meat (cooked meat will stay cooked, dried fish will stay dried)
- Fixed a bug with player clothing for default outfit
v0.8.5
Fixes
- Reverted removal of follower stats. It appears that it depends on your game which stats are set
- Fix reviving of Kelvin and Virginia which is broken since Update 03
- Teleporting should not launch the player into the air anymore
v0.8.4
- Removed follower stats that were removed in Patch 03
- Removed sliders from influences that were removed in Patch 03
- Fix saving of follower stats and influences
v0.8.3
Fixes
- Fixed a couple of cases where the +/- button did not work properly
v0.8.2
New Features
- Added support for armor rack
- Added items that were added in patch 3: light bulb, solar panel, night vision goggles
- Added some missing items, like small rocks, some documents and blueprints
Fixes
- Fixed issue when loading savegames saved with Patch 3
Release v0.8.1
Fixes
- fixed duplicate items in unassigned window on inventory page after reload
Release v0.8.0
New Features
- add Outfit selector on Player page
- armor: add buttons to remove / set to default durability / set to max durability
- armor: add buttons to set all armor items to default/max durability
- inventory: add button to add all items from a category (weapon, ammo etc.)
- inventory: add button to remove/set item count to max (for all and single)
- inventory: add max count for items
- storage: add button to fill all storages
- storage: add max count for items
Improvements
- inventory: instead of double click, items are now added and removed from inventory using buttons
- inventory: new items are now added with their max value by default
- storage: in the upper "all slots" box, the first available item is now selected by default
- storage: all items for mannequin and scarecrow are now hidden
- teleporting will now add a small offset on the Y-Axis to prevent glitching into the ground
- Some performance improvements
Fixes
- Golden Armor is now an outfit, removed from Armor Box
- Remove Creepy Skin from Armor selector
- Items that can not be stored in inventory/shelves are now disabled
Release v0.7.1
Improvements
- bug reports now contain the application version (window + clipboard)
- you can now load savegames from any location
Fixes
- fix follower equipment editing
- savegame selector was not working properly
- removed "creepy skin" from the armor page
Release v0.7.0
New Features
- added settings for enemy spawn
- added setting for consumable effects damage options
- added setting for survival damage option
- added setting for weather change frequency
- added setting to modify the crash location
- added settings for various World Object States, e.g. if Bunker Doors are open, events have happened etc.
Improvements
- merge game setup, game state and weather into one page
- A window is now displayed on exceptions, giving you an opportunity to easily report the issue
Fixes
- fixed saving of game settings and game setup
- Minimum Sentiment Value changed from 0 to -100
Release v0.6.0
New Features
- added tools to spawn an army of Kelvins and Virginias (at "Followers")
- improvements for reviving (e.g. they will now get the items and outfits that you have selected)
- added feature in menu to restore from oldest/newest backup
Improvements
- check for update will now notify only once until the next version is released
- improved loading performance
- some code beautification, cleanups and refactorings
Fixes
- fixed deletion of backups