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Welcome to the documentation repository of RichJSON! This repository offers documentation and examples for the RichJSON format by Coldrock Games.RichJSON requires a raptor-pro license and is not available for purchase yet. Aquire your license for RichJSON at (RichJSON link wip). RichJSON is documented here in the wiki! Please respect the CC-BY-SA-4.0 license for the documentation. |
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RichJSON also has a UDL definition for Notepad++.Installation information and download here in the wiki. |
RichJSON acts as an extension to the JSON format. It allows you to reference data from other JSON files/folders, in order to keep your game's data modular and organized.
- RichJSON is made for GameMaker Studio
- RichJSON does not violate the JSON format
- You can reference other json objects/values as you whish, in any given file
- It supports multiple inheritence, constructor calls, interfaces and even nested string interpolations!
- Together with the raptor Skin System you can inject your game data loosely coupled and very modular.
- And it supports raptor features like: Scribble, Collage and scriptor.
- Moreover it supports GameMaker features like: assets, colors, functions, self, function calls
Yours,
Hawk aka Max
Coldrock Games

