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Releases: derail-valley-modding/custom-car-loader

Custom Car Loader v3.1.7

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@WhistleWiz WhistleWiz released this 17 Mar 02:10
a8beac5

Major improvements to editor validation.
The editor now has a wizard to convert common units into another (mostly imperial to SI).
Added a new type of control, the screw, and a few other requested components.

Full Changelog: v3.1.6...v3.1.7

Custom Car Loader v3.1.6

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@WhistleWiz WhistleWiz released this 22 Feb 23:50
50a932c

More editor and validation improvements.
Added some unused base components, and a way to use LCDs from gadgets in locomotives.
Added components to reduce the need to create single value ports for addition and multiplication.

Full Changelog: v3.1.5...v3.1.6

Custom Car Loader v3.1.5

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@WhistleWiz WhistleWiz released this 01 Jan 20:15
a6a6c47

Mostly editor and validation improvements, hopefully will stop lamps from causing too many issues.

Tutorials were also expanded to be a bit more flexible.

Finally, some new sim components requested and the original S282 tender connection method, which should make using the default steam tutorial work on tender engines.

Full Changelog: v3.1.4...v3.1.5

Custom Car Loader v3.1.4

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@WhistleWiz WhistleWiz released this 10 Dec 22:15
6bd51c5

The major feature of this release is the addition of custom tutorials. The default steam and diesel tutorials can also be used, but must be tested when a locomotive has non-standard features.
Also featured are the handcar components, which include a new sim wizard. There is also one for a barebones caboose sim.
Finally, another validation improvement to cover port/fuse ID fields that must be set but weren't.

For non-creators, this fixes custom MU controls not working correctly with wireless transmission.

Full Changelog: v3.1.3...v3.1.4

Custom Car Loader v3.1.3

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@WhistleWiz WhistleWiz released this 31 Oct 19:10
784a307

Small release focusing on more utility and validation targetting commonly reported issues.

Also fixed comms radio breaking when radio switching is disabled in difficulty settings.

Full Changelog: v3.1.2...v3.1.3

Custom Car Loader v3.1.2

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@WhistleWiz WhistleWiz released this 13 Oct 20:55
5ec49f0

A lot of gizmos and editor code was remade to be cleaner and less buggy. Gizmos should be much more consistent when drawn, and have some new features to make them easy to line up with different angles in models.
Validation has also been enhanced and should report warnings on a lot more things, which should reduce the amount of "what did I do wrong" happening.
Added a bunch of new components that extend existing features.
Fixed some bugs, and the way exploded bits were processed.

Full Changelog: v3.1.1...v3.1.2

Custom Car Loader v3.1.1

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@WhistleWiz WhistleWiz released this 24 Aug 23:45
6aaa7fe

Improved validation for creators.
Fixed catalogue spawn location display for work trains.

Full Changelog: v3.1.0...v3.1.1

Custom Car Loader v3.1.0

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@WhistleWiz WhistleWiz released this 17 Aug 21:35
9d2aefb

Bumped minimum exporter version to 3.1.0.

Added component to ensure consistency in servicing instead of relying on the tag, or blanket tagging everything.
Catalogue page name and nickname are now translatable.

Full Changelog: v3.0.2...v3.1.0

Custom Car Loader v3.0.2

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@WhistleWiz WhistleWiz released this 15 Aug 15:15
d94d593

Added a bunch of firebox component changes.
Fixed weird null texture in grabber behaviour.

Full Changelog: v3.0.0...v3.0.2

Custom Car Loader v3.0.0

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@WhistleWiz WhistleWiz released this 14 Aug 21:15
7ae6bb4

Full Simulator release as of B99.7. Supports most game features related to rolling stock.

What's Changed

Everything. Older mods will not load with the current version, and will have to be remade.

Full Changelog: v2.0.3...v3.0.0