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doughillyer/README.md

๐Ÿ‘‹ Hi, I'm Doug Hillyer

๐ŸŽ“ Senior Computer Science Student @ Oregon State University

Welcome to my GitHub Portfolio! I'm passionate about game development, immersive systems, and AI-driven design. This page highlights my work on my senior Capstone project and will grow to include more personal and academic projects over time.


๐Ÿ•น๏ธ Capstone Project: LIVE

Language Immersion Virtual Environment (LIVE) is a Unity-based 2D game designed to support second-language acquisition through engaging gameplay and narrative experiences.

๐Ÿ”ง Tech Stack:

  • Unity (2D)
  • C# (Gameplay Systems)
  • Git + GitHub (Collaboration)
  • GitHub Projects (Agile Workflow)
  • Discord (Team Communication)

๐Ÿง  My Role & Contributions:

Title: Game Systems Engineer / Developer
Focus Areas:

  • โฐ GameClock System
    • Real-time to game-time conversion
    • Day/Night transitions with triggers
    • Sleep mechanic integrated into task flow
  • ๐Ÿ’พ Save/Load System
    • Player data, task progress, and state persistence
  • ๐Ÿงฐ Developer Debug Tools
    • Dev Mode and keybinds for testing (skip time, complete tasks, etc.)
  • ๐Ÿ”Š Audio Integration (Spring 2025)
    • AudioManager prefab system (SFX, ambient, music)
    • Volume controls wired into settings UI
  • ๐ŸŒฆ๏ธ Environmental Tints (In Progress)
    • Seasonal/weather overlays tied to GameClock
    • Extending current tint overlay system for immersion

๐Ÿ“ธ Screenshots:

(Coming Soon)


๐Ÿ”— Related Repositories:


๐Ÿงญ Coming Soon:

  • Cryptotrading AI/ML Bot Project
  • Custom Game Mods + 3D Asset
  • Interactive Web Tools Portfolio
  • More!

๐Ÿ“ซ Connect With Me:


This portfolio will be updated throughout Spring 2025. Stay tuned!

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