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Only flatten a type once #88

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26 changes: 19 additions & 7 deletions xsdgen/xsdgen.go
Original file line number Diff line number Diff line change
@@ -110,7 +110,7 @@ func (c *Code) NameOf(name xml.Name) string {
return "NOTFOUND" + name.Local
}

switch b := c.cfg.flatten1(t, func(xsd.Type) {}, 0).(type) {
switch b := c.cfg.flatten1(t, map[xml.Name]xsd.Type{}, func(xsd.Type) {}, 0).(type) {
case xsd.Builtin:
return c.NameOf(b.Name())
}
@@ -368,6 +368,8 @@ func (cfg *Config) flatten(types map[xml.Name]xsd.Type) []xsd.Type {
push := func(t xsd.Type) {
result = append(result, t)
}

var flattenedTypes = map[xml.Name]xsd.Type{}
for _, t := range types {
if xsd.XMLName(t).Local == "_self" {
continue
@@ -381,7 +383,7 @@ func (cfg *Config) flatten(types map[xml.Name]xsd.Type) []xsd.Type {
continue
}
}
if t := cfg.flatten1(t, push, 0); t != nil {
if t := cfg.flatten1(t, flattenedTypes, push, 0); t != nil {
push(t)
}
}
@@ -399,7 +401,12 @@ func dedup(types []xsd.Type) (unique []xsd.Type) {
return unique
}

func (cfg *Config) flatten1(t xsd.Type, push func(xsd.Type), depth int) xsd.Type {
func (cfg *Config) flatten1(t xsd.Type, flattenedTypes map[xml.Name]xsd.Type, push func(xsd.Type), depth int) xsd.Type {
if res, ok := flattenedTypes[xsd.XMLName(t)]; ok {
return res
}
flattenedTypes[xsd.XMLName(t)] = t

const maxDepth = 1000
if depth > maxDepth {
return t
@@ -460,6 +467,8 @@ func (cfg *Config) flatten1(t xsd.Type, push func(xsd.Type), depth int) xsd.Type
t.Doc = "Must be at least " + strconv.Itoa(t.Restriction.MinLength) + " items long"
return t
}

flattenedTypes[xsd.XMLName(t)] = t.Base
return t.Base
case *xsd.ComplexType:
// We can "unpack" a struct if it is extending a simple
@@ -475,30 +484,33 @@ func (cfg *Config) flatten1(t xsd.Type, push func(xsd.Type), depth int) xsd.Type
t.Name.Local, xsd.XMLName(t.Base))
switch b := t.Base.(type) {
case xsd.Builtin:
flattenedTypes[xsd.XMLName(t)] = b
return b
case *xsd.SimpleType:
return cfg.flatten1(t.Base, push, depth+1)
res := cfg.flatten1(t.Base, flattenedTypes, push, depth+1)
flattenedTypes[xsd.XMLName(t)] = res
return res
}
}
}
// We can flatten a struct field if its type does not
// need additional methods for unmarshalling.
for i, el := range t.Elements {
el.Type = cfg.flatten1(el.Type, push, depth+1)
el.Type = cfg.flatten1(el.Type, flattenedTypes, push, depth+1)
t.Elements[i] = el
push(el.Type)
cfg.debugf("element %s %T(%s): %v", el.Name.Local, t,
xsd.XMLName(t).Local, xsd.XMLName(el.Type))
}
for i, attr := range t.Attributes {
attr.Type = cfg.flatten1(attr.Type, push, depth+1)
attr.Type = cfg.flatten1(attr.Type, flattenedTypes, push, depth+1)
t.Attributes[i] = attr
push(attr.Type)
cfg.debugf("attribute %s %T(%s): %v", attr.Name.Local, t,
xsd.XMLName(t).Local, xsd.XMLName(attr.Type))
}

t.Base = cfg.flatten1(t.Base, push, depth+1)
t.Base = cfg.flatten1(t.Base, flattenedTypes, push, depth+1)

// We expand all complexTypes to merge all of the fields from
// their ancestors, so generated code has no dependencies