Fix color property conflict handling when creating materials #114
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Motivation
colorPropertycould be blocked from being applied if unrelated default color keys (_BaseColor/_Color) existed inproperties.colorPropertyonly defers to that specific property.propertiesshould win when a matching color key is present while allowing fallbacks otherwise.Description
shouldApplyColorboolean and branch logic inMCPForUnity/Editor/Tools/ManageMaterial.cs.colorTokenifpropertiesis null, or if an explicitcolorPropertyis provided and missing fromproperties, otherwise only apply when neither_BaseColornor_Colorexist inproperties.MaterialOps.ParseColorand the materialSetColorsequence unchanged.Testing
Codex Task