Example project for integrating Ultralight with a DirectX 11 Hook and ImGui.
out.mp4
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Make sure all submodules are initialized:
git submodule update --init --recursive
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Download the Ultralight SDK from Ultralight's official website, rename to "ultralight" and place it in
/externaldirectory. -
To inject, make sure that all Ultralight dependencies are in the same directory as the executable or in the system PATH.
- resizing fucks up
- typing is kinda weird
- universal sdk implementation
- overhaul the ultrtalight renderer from static namespace to singleton class