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fix: check existing venv before creating a new one (#64) #72

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@YoussefMoRabie YoussefMoRabie commented Feb 7, 2025

Description

Checklist

  • My code follows the [contributing guidelines][contributing-guidelines] of this
    project, including, in particular, with regard to any style guidelines
  • The title of my PR complies with the [Conventional Commits
    specification][conv-commits]; in particular, it clearly indicates
    that a change is a breaking change
  • I acknowledge that all my commits will be squashed into a single commit,
    using the PR title as the commit message
  • I have performed a self-review of my own code
  • I have commented my code in hard-to-understand areas
  • I have updated the user-facing documentation to describe any new or
    changed behavior
  • I have added type annotations for all function/class/method interfaces
    or updated existing ones (only for Python, TypeScript, etc.)
  • I have provided appropriate documentation ([Google-style Python
    docstrings][py-doc-google]) for all packages/modules/functions/classes/
    methods or updated existing ones
  • My changes generate no new warnings
  • I have added tests that prove my fix is effective or that my feature
    works
  • New and existing unit tests pass locally with my changes
  • I have not reduced the existing code coverage

Summary by Sourcery

Bug Fixes:

  • Fixes an issue where a new virtual environment was created even if one already existed.

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Hey @YoussefMoRabie - I've reviewed your changes and they look great!

Here's what I looked at during the review
  • 🟢 General issues: all looks good
  • 🟢 Security: all looks good
  • 🟢 Testing: all looks good
  • 🟢 Complexity: all looks good
  • 🟢 Documentation: all looks good

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@JaeAeich JaeAeich left a comment

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LGTM

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@JaeAeich JaeAeich left a comment

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LGTM

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uniqueg commented Mar 5, 2025

@JaeAeich or @YoussefMoRabie: Please merge, given that it's approved ✌️

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uniqueg commented Mar 5, 2025

However, maybe check my comment in #64 first to see if the improvement in time outweighs the loss in confidence that .venv actually contains what it should contain...

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fix: check existing venv before creating venv
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