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bocchi-upgrade-tree

bocchi-upgrade-tree is an open-source, inactive Roblox game project released for educational purposes. The project demonstrates the structure and implementation of a Roblox game with a focus on modularity, controller patterns, and upgrade mechanics.

Project Overview

  • Game Type: Roblox game
  • Structure: Organized into client, server, and shared modules using folders like ReplicatedStorage, ServerScriptService, and StarterPlayerScripts
  • Features:
    • Modular controllers for game logic (e.g., AreaController, ButtonController, CurrencyController)
    • Upgrade and button mechanics, possibly for incremental gameplay
    • Use of community Lua libraries (via Packages/)
    • Educational code patterns for Roblox development

Educational Value

This project is intended as a reference for:

  • Structuring Roblox game projects
  • Implementing modular game logic with controllers
  • Using open-source Lua libraries in Roblox
  • Learning about upgrade/clicker game mechanics

Status

This project is no longer actively maintained. Feel free to use, modify, or learn from the code for your own educational or experimental purposes.

Releases

No releases published

Packages

No packages published

Languages