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bump dependencies to latest/stable
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lucasstarsz committed May 12, 2022
1 parent aa47cbb commit f25c45b
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -64,7 +64,7 @@ Check out the following links to learn how to use FastJ:
Please view the [build.gradle](build.gradle.kts) file -- it contains general instructions for modifying the base example.


[jdk-link]: https://adoptopenjdk.net/?variant=openjdk16 "Java JDK Download"
[jdk-link]: https://adoptium.net/?variant=openjdk17 "Java JDK Download"
[Terminals Are Different]: https://gist.github.com/lucasstarsz/9bbc306f8655b916367d557043e498ad "Terminals Access Files Differently"
[example-programs-readme-link]: http://fastj.me/tree/main/src/example "FastJ Examples"
[documentation-link]: https://javadoc.io/doc/io.github.lucasstarsz.fastj/fastj-library "FastJ API Documentation"
6 changes: 3 additions & 3 deletions build.gradle.kts
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Expand Up @@ -6,7 +6,7 @@

plugins {
/* To begin with, Gradle needs the "kotlin" plugin so that it knows this is a Kotlin project. */
kotlin("jvm") version "1.5.20"
kotlin("jvm") version "1.6.21"
/* This template is for an application -- we"ll need this plugin to make sure Gradle knows
* this, too. */
application
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repositories.mavenCentral()

/* The dependency for FastJ, the game engine this template depends on. */
dependencies.implementation("com.github.fastjengine:FastJ:1.6.0-SNAPSHOT-3")
dependencies.implementation("com.github.fastjengine:FastJ:1.6.0")
/* We'll stick with the simplest logging option for now -- you can change it however you need. */
dependencies.implementation("org.slf4j:slf4j-simple:2.0.0-alpha3")
dependencies.implementation("org.slf4j:slf4j-simple:2.0.0-alpha5")

/* To make Kotlin compile and run properly with Gradle, this adds your Kotlin code to the Java
* source sets. */
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