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Making Game engines, learning OpenGL
🤓
Making Game engines, learning OpenGL

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@kolpa-engine @firewave-interactive

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gabriel-aplok/README.md

yooo

hey

full-stack developer, game developer, and minecraft modding.
building scalable, multiplatform applications with clean architecture and strong performance.

goal: launch my own studio or contribute to a top-tier development team.

currently working on

teck stack

core

  • java - kotlin - typescript - javascript - pthon - php - c - c++ - c#

frontend / frameworks

  • next.js - nuxt.js - vue.js - vite.js - react - html / css

backend / databases

  • node.js/bun - express - sequelize - drizzleorm - mysql - postgresql - firebase - supabase

mobile & game dev

  • android (kotlin/java) - godot - opengl

tools & others

  • git - linux - android studio - intelliJ - vs code - vs 22

learning / exploring

  • c / c++ - c# - react native - vulkan

contact & links

Profile Views

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  1. curl curl Public

    Shorten your links, amplify your reach!

    JavaScript 1

  2. lotus-css lotus-css Public

    A minimalist CSS framework

    HTML 1

  3. component-based-system component-based-system Public

    ECS (Entity Component System).

    Java 2 1

  4. math-linear-algebra math-linear-algebra Public

    Providing classes for vectors (2D, 3D, and 4D), matrices, and quaternions.

    Java 1

  5. geo-math geo-math Public

    Utility for basic geometric calculations in 3D space. Includes classes for Circle, Cylinder, Plane, Point, Ray, Sphere, and Vector.

    Java 1

  6. local-multiplayer-java local-multiplayer-java Public

    Java-based project with a client-server communication framework, designed for local multiplayer applications.

    Java