[Add] Neovim plugin: godotdev.nvim#421
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Mathijs-Bakker wants to merge 1 commit intogodotengine:masterfrom
Open
[Add] Neovim plugin: godotdev.nvim#421Mathijs-Bakker wants to merge 1 commit intogodotengine:masterfrom
Mathijs-Bakker wants to merge 1 commit intogodotengine:masterfrom
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REPO_TO_LINT=$( |
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Thanks for the comment 🙂 I noticed the snippet only contains REPO_TO_LINT=$( which seems incomplete. If you can clarify what you intended here, I’m happy to adjust accordingly. |
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This PR adds:
- Neovimto theGdscript/editors section, with a link togodotdev.nvim.What is godotdev.nvim?
godotdev.nvim is a batteries-included Neovim plugin for Godot 4.x game development. It allows you to use Neovim as a fully featured external editor for Godot, with minimal setup.
The plugin provides:
LSP support for GDScript and Godot shaders (.gdshader files)
While it is possible to configure Neovim manually for Godot development, this plugin simplifies setup and ensures a consistent, cross-platform workflow. It automatically configures LSP, debugging, formatting, and environment checks, so you can focus on writing game code rather than troubleshooting editor setup.