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Releases: godotengine/godot-builds

4.4-stable

03 Mar 14:54
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Godot 4.4 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:



  • Download (GitHub): Expand Assets below

4.4-rc3

28 Feb 16:45
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4.4-rc3 Pre-release
Pre-release

Godot 4.4 RC 3 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 15ff450680a40391aabbffde0a57ead2cd84db56.
To make a custom build which would also be recognized as rc3, you should define GODOT_VERSION_STATUS=rc3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-rc2

26 Feb 11:07
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4.4-rc2 Pre-release
Pre-release

Godot 4.4 RC 2 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 01545c995b0612c68f9dfce8f6cc67576c298381.
To make a custom build which would also be recognized as rc2, you should define GODOT_VERSION_STATUS=rc2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-rc1

21 Feb 15:54
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4.4-rc1 Pre-release
Pre-release

Godot 4.4 RC 1 is a release candidate for the 4.4 feature release. Release candidates focus on finalizing the release and fixing remaining critical bugs.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 8ed125b42908d0d46d3b8967e3a3bc03f809b3af.
To make a custom build which would also be recognized as rc1, you should define GODOT_VERSION_STATUS=rc1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-beta4

17 Feb 18:41
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4.4-beta4 Pre-release
Pre-release

Godot 4.4 beta 4 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 93d270693079ea7802c9e1334a2e0ecd8529eeed.
To make a custom build which would also be recognized as beta4, you should define GODOT_VERSION_STATUS=beta4 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-beta3

07 Feb 09:56
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4.4-beta3 Pre-release
Pre-release

Godot 4.4 beta 3 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 06acfccf89ad6b900ae694a4d58ceade1967a85f.
To make a custom build which would also be recognized as beta3, you should define GODOT_VERSION_STATUS=beta3 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-beta2

29 Jan 20:25
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4.4-beta2 Pre-release
Pre-release

Godot 4.4 beta 2 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit a013481b0911e59cc3f3dea7ebb732450c3e1460.
To make a custom build which would also be recognized as beta2, you should define GODOT_VERSION_STATUS=beta2 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-beta1

16 Jan 20:23
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4.4-beta1 Pre-release
Pre-release

Godot 4.4 beta 1 is a beta snapshot for the 4.4 feature release. Beta snapshots are feature-complete and provided for public beta testing to catch as many bugs as possible ahead of the stable release.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit d33da79d3f8fe84be2521d25b9ba8e440cf25a88.
To make a custom build which would also be recognized as beta1, you should define GODOT_VERSION_STATUS=beta1 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev7

19 Dec 20:09
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4.4-dev7 Pre-release
Pre-release

Godot 4.4 dev 7 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 46c8f8c5c5874c7c56ea5b1384259de9402d3449.
To make a custom build which would also be recognized as dev7, you should define GODOT_VERSION_STATUS=dev7 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.

4.4-dev6

05 Dec 17:39
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4.4-dev6 Pre-release
Pre-release

Godot 4.4 dev 6 is a dev snapshot for the 4.4 feature release. Dev snapshots are in-development builds of the engine provided for early testing and feature evaluation while the engine is still being worked on.

Report bugs on GitHub after checking that they haven't been reported:

Built from commit 1f47e4c4e3a09a422e96880a7918d986dd575a63.
To make a custom build which would also be recognized as dev6, you should define GODOT_VERSION_STATUS=dev6 in your build environment prior to compiling.


All files for this release are mirrored under Assets below.