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Update c_sharp_exports.rst to remove note about typed dictionary support #11164

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Merged
merged 1 commit into from
Aug 3, 2025

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AtelierFerrofell
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The note,

Typed dictionaries are currently unsupported in the Godot editor, so the Inspector will not restrict the types that can be assigned, potentially resulting in runtime exceptions.

appears to be obsolete as of the current stable release. I tried various ways to get around inspector type restrictions, but could not.

image

The dropdown only accepts the specified type.

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"Quick Load..." filters for the specified type.

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"Load..." will not allow you to manually insert objects of the wrong type.

Therefore, I believe it's safe to remove this note.

@AThousandShips AThousandShips requested a review from a team August 2, 2025 10:12
@skyace65 skyace65 added bug area:manual Issues and PRs related to the Manual/Tutorials section of the documentation labels Aug 2, 2025
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Looks good to me. Thanks!

For context, editor support for typed dictionaries was added in 4.4 (godotengine/godot#78656), although there were some bugs in the C# support that will be fixed in 4.5 so I'm not sure if we want to cherry-pick this.

@mhilbrunner mhilbrunner merged commit 57bdb68 into godotengine:master Aug 3, 2025
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Thank you! Merged.

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4 participants