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Bump to version 2.5.0
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Calinou committed Mar 10, 2025
1 parent a04f58c commit 0da21f2
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4 changes: 2 additions & 2 deletions .github/ISSUE_TEMPLATE/bug_report.yml
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Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.97.2"
placeholder: "1.98.1"
validations:
required: true

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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.4.0"
placeholder: "2.5.0"
validations:
required: true

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4 changes: 2 additions & 2 deletions .github/ISSUE_TEMPLATE/feature_request.yml
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Expand Up @@ -29,7 +29,7 @@ body:
Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.93.1"
placeholder: "1.98.1"
validations:
required: true

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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.3.0"
placeholder: "2.5.0"
validations:
required: true

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11 changes: 11 additions & 0 deletions CHANGELOG.md
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# Changelog

### 2.5.0

- [**Add `print_rich()` support to debug console**](https://github.com/godotengine/godot-vscode-plugin/pull/792)
- [Improve Scene Preview drag-and-drop behavior](https://github.com/godotengine/godot-vscode-plugin/pull/815)
- [Add snippet/placeholder behavior to Scene Preview file drops](https://github.com/godotengine/godot-vscode-plugin/pull/813)
- [Overhaul the DebugAdapter variables in DAP](https://github.com/godotengine/godot-vscode-plugin/pull/793)
- [Fix opening a Godot project in Visual Studio Code before the editor resulting in bad file requests](https://github.com/godotengine/godot-vscode-plugin/pull/816)
- [Fix some GDScript syntax highlighting and formatting issues](https://github.com/godotengine/godot-vscode-plugin/pull/783)
- [Fix attached debugging](https://github.com/godotengine/godot-vscode-plugin/pull/784)
- [Fix multi-packet reponses breaking things when starting or ending in a multi-byte UTF-8 sequence](https://github.com/godotengine/godot-vscode-plugin/pull/797)

### 2.4.0

- [**Implement warnings and errors in debug console**](https://github.com/godotengine/godot-vscode-plugin/pull/749)
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "2.4.0",
"version": "2.5.0",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",
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