Add Ref
and HashSet
to godot.natvis
#98961
Merged
+20
−0
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HashSet
is currently missing fromgodot.natvis
(Microsoft's debugger visualization) which makes inspecting such containers in for example Visual Studio or Visual Studio Code quite tedious at the moment.This PR fixes that by visualizing
HashSet
as<ArrayItems>
, same asVector
.I also threw in a visualizer for
Ref
, since there's none currently, which largely mimicks the visualizer that MSVC provides forstd::unique_ptr
, except I added an<Expand>
item for the reference counter as well.