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Releases: guiYMOUR/mindustry-Extra-Utilities-mod

Extra Utilities v1.1.8.x

17 Feb 06:16
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ExtraUtilities 1.1.8.x

Major update 1.1.8.0

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- You can also enter the game to view it yourself

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  • Arbiter

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  • CobWeb

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  • Starry

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  • Phasic Drill

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Extra Utilities v1.1.7.x

14 Oct 10:51
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Extra Utilities

update log 1.1.7.4

QQ_1732180659402

QQ_1732180697604

Adapted to BE version

  • Beta warning: Some content still has issues, please choose to play selectively
  • also support 146ver.

Major update for units 1.1.7.3

  • You can see the update log after you enter the game.
    b3d11db9c9d13148a520af24b860c65b

  • about unit modify
    20241109_162507

  • about new Death Animation
    20241107_200712

Major update 1.1.7.0

Newly Added

  • Sand Go!: a control turret that uses sand as ammunition.
    85619cc81ca4ce870e075b6d1f580941
    1a611b836dbe79f484d37d1b34090e99

  • Filler: a small bomb that can fill deep water areas.
    1d68a7150dafd1d8970a596e8f8cc7cb
    68c06a906400d5119af96abbad680ee5

Modify and Repair

  • Storm major modification, may swap hard mode and normal mode attacks in the future.
    2113d39b14b2b478a4c28f2cf591c3bc
    1906449c1a6c410c8a3a5395f44cc8f6

  • Sancta major modification in hard mode.
    55869980f8b9d73c9255c480f8c8e2ca
    00efa3fb7a58f342ebb3ae3705cbc750
    88bc3cb04d04f1910a58848bb82d0947

  • Duo II and Duo III major modification in hard mode.

  • Fuse II and Fuse III reduced damage.

  • Cost adjustment in Basaka, reduced firing rate.

  • Stiger's kill line has been adjusted to 25%, and the ability to kill has been removed in mode.

  • The thorium bullet of the Ox blasting no longer has a weakening effect, and the damage of all blasting bullets is reduced. The basic bullet mechanism of the Lighten alloy bullet is modified.

  • Reduce the firing rate and base damage of anti-aircraft.

  • Sancta explosion effect modification, particle layout modification, will be randomly arranged in the "flower" and "butterfly" patterns, and reduce the time before particle tracking.
    507ed794a21e02c6fdc24d9c065a9f66
    8d2801741f999e299d8a6fce581eece7

  • Modify the display mechanism of EU update logs, which will be displayed after each update and will not be displayed again in the same version. (hard mode switching does not count as the same version)

  • Fixed the issue of black screen caused by excessive of black hole shaders, and fixed the bug of black hole shaders crash when combined with the "pixelation" setting.

  • Roguelike map, YayaSitken can now be played.

  • Other minor modifications and alterations.

update log 1.1.7.1

  • Reduce the cost of Duo II and Duo III.
  • Fixed the issue of array overflow caused by negative bullet id, and optimized the explosion effect of Rainboom.
  • Beautify the UI layout by replacing the original rounded image buttons with ExU custom image buttons, while still retaining the feature of clickable viewing. For example

Derivative Fabricator
QQ_1729273867218

Unit Support Beacon
QQ_1729273930603

  • etc.

update log 1.1.7.2

  • Last Prism laser damage ↑.
  • fixed map issues.
  • add tags for developer and donor items(WIP).

Extra Utilities 1.1.6.x

08 May 12:25
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Major update 1.1.6.0

  • T2 thorium reactor generation 1800->1680
  • T2 turbine power generation 780->690
  • thermal reactor basic power generation 276->258
  • thermal grid basic power generation 22->20
  • Shotgun phase bullet damage 39->35, thorium 43->37, graphite 29->25, copper 21->19
  • Sakura shotgun main bullet damage 61->52, petal bullet damage 38->31
  • Rainbow Shotgun all bullets deal -5 damage, unmoving buff changed to stun buff (tower defense bosses do not eat stun, stun coverage is smaller than unmoving, it is weakened)
  • The cooling coefficients of the three shotguns mentioned above have all been weakened
  • Gas liquid generator basic power generation 660->630, consumption of 12/s ->6/s, construction consumption of 20 phase materials ->15 alloy
  • Modify the mineral selection method for mining point and mining core to directly select minerals by clicking on the available minerals on the ground (theoretically, the foo end will no longer flash). This means that maps with these two buildings may collapse directly (I have tried to avoid modifying read and write). For safety reasons, it is necessary to use the old version before updating and enter after dismantling (if the map is precious)
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  • Adapted to black hole missiles again, optimized black hole effects, no longer using textures
    holeMissile

  • Adapted to repair projector again, optimized rendering and unfolding animation, and changed to fixed value repair
    healProjector

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  • Lighten alloy wall health increased by 100 for small walls and 400 for large walls
  • Optimization of performance and memory usage

1.1.6.1

  • Optimize the black hole effect again and optimize the memory usage of the accretion disk
  • Black holes can attract bullets, and the suction is determined by the unit mass
  • Black hole missile logic is uncontrollable
  • Fix projection speed increase
  • Fix crash with headless servers

1.1.6.2

Update log 1.1.6.2

###New addition

  • Clock, you can check the time
  • Da Yuan Zhong, can only be placed on the ground and can check the time
  • Composite metal wall (small and large), a strong wall that cannot be treated with conventional methods

Modify

  • Update log interface modification
    ba0df922fab92dc271b5e26846356b61

  • Comprehensively weaken ET6, mainly weakening damage

  • Strengthen Holy Light (Holy Light Splitting Bullet Damage Base+5)

1.1.6.3

New addition

  • Brand new mode, RogueLike random tower defense gameplay, starting with a core, all resources rely on gambling, ver 0.1 beta, map: Mitakennos (author: Feiyu)
    b155d37d12d0bfbd0cbf58561d1cad72

Repairing and repairing

  • Strengthen the Aparajito and enable it to be placed on top of all liquids
  • Modify the size of ET3ship to allow it to enter the load driver

1.1.6.4

  • Weakened T2scorch, but added a powerful attack mode.
  • Optimize the sound effects of Destiny's emission and spatial cracks.
  • Slightly strengthen the lighten alloy wall.
  • Add an effect - flame marking, currently only available for T2scorch.

1.1.6.5

  • Weaken the mixed bullet explosion damage of T2scorch, reducing it to half of the basic damage, optimizing the explosion effect, and no longer causing flickering
  • Weakening the quantum zone, specifically by increasing cost, reducing shield capacity, decreasing acceleration, and increasing damage value
  • Optimization of Recycling Display for Quantum Blast
  • The bullet (spark bullet) damage of the Lighten alloy Reactor adds an additional real damage
  • Other modifications and optimizations
  • In the planning of a better environmental destruction mechanism
  • new map is planning
    2292545ee3922c0f7f2175b487c55402

Extra Utilities v1.1.5.x_or_2.4.8p4

31 Mar 17:35
22e9978
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Happy April Fool's Day

  • Nothing special, April Fool's Day update
  • Can automatically detect whether April Fool's Day has arrived
  • Perhaps the server will use this version

1.1.5.8

What's New?

  • Bloons TD6! Sorry, it's not. I have added two new mine towers that can be used to deploy landmines on the tower defense road. Automatically obtain item consumption from the core.
image image

also! data adjustment and bug fixed.

  • Fixed the issue where Crystal Tower caused the original buff to be misaligned when adding buffs to other mods (this means that maps with Crystal Tower will not be able to enter after this update). The mods' maps have been updated

1.1.5.9

Major Modifications

  • Modification of Storm attack mode.
QQ20240422-100804@2x
  • Modify the Lightin Llloy texture to dynamic.
  • mod's BOSS attack special effects and feature modifications.
  • The connection modification between incomplete building inputs and outputs, conduit, and conveyor can be inserted now.
  • The phase bullet damage of the shotgun has increased, and the ammo has increased.
  • Adjustment and repair of some data.

1.1.5.x

25 Oct 11:32
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Update log 1.1.5.0

News:

  • Add a super Boss, currently not available yet, players cannot create it.
    3605415756
  • All Fuse turret bullets are synchronized, compatible with other mods, and two new bullets are added
image image

Optimize:

  • Optimization section using new Position.

Adjust:

  • Divine's bulle reduces damage and increases cost.
  • Ek's unique turrets health increase.
  • The option to override unit attributes is independent and disabled by default. You can view and adjust it yourself in the settings.
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Fix some bugs

1.1.5.0-mix

  • Fix the graphite bullet flash back bug.

Update log 1.1.5.1

  • guiY's sandbox mod has been removed.
  • Change the random item source to a random source.
image image
  • Added random message display.
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  • Fixed some bugs.

Update Log 1.1.5.2

Adjustment:

  • Adjust the positions of difficult mode suffixes, plugin mode suffixes, and random message suffixes, and adjust the difficult mode.
  • The cost of quantum illusion has significantly increased, with special effects modification and sound modification.
  • T6 mech bullet splitting sound effect modification, reduced sound.
  • Extinction Bullet Special Effect Fine Adjustment.

New:

  • Industrial silicon furnace
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  • A new zone, BOSS makes its debut.

  • New memory bank, replicable memory library.

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  • New random messages.

Other:

  • Fix some bugs and optimize some code.

WTMF(What This May From)

preview

1.1.5.3

  • Data trimming.

1.1.5.3+

  • Emergency repair of bugs that crash in plugin mode

1.1.5.4

  • Widespread data weakening and strengthening.
  • Optimization of color flow effect.

1.1.5.5

  • Redo the attack method of the Last Prism.
QQ20240311-152910@2x

1.1.5.6

  • Add Mana Sickness for Last Prism
QQ20240311-152852@2x
  • Increase the item capacity of the Lighten Alloy Crafter

这里是中文

EU已经过去3年了,感谢各位的陪伴,

下面是详细的数据参考

更新日志1.1.5.4

加强

  • 光金反应堆发电量提高100%+
  • S光金厂效率翻倍
  • 星灭新增锁血机制

削弱!

  • 圣光伤害-20,冷却只吃水124%
  • 喜庆弹射器MK2,冷却只吃水134%
  • 菲亚梅塔无法被超速
  • T2雷光炮造价加入合金,T3雷光炮造价加入光金
  • 高射炮伤害-100
  • 地热反应堆启动后持续掉血
  • 地热网格发电每格22,不可超速
  • T2火焰炮和霰弹枪造价加入钛,霰弹枪移除硅子弹,取代为相位物子弹
  • 量子领域格挡受伤系数提高,加速系数降低
  • T2钍反应堆发电降低至1800,冷冻液消耗提高至3
  • 部分造价修改
  • 光金反应堆防爆模式触发爆炸

优化

  • 彩虹流动效果优化,内存占用降低

1.1.5.6重新做了终极棱镜的攻击效果,给他加了一个魔力病;提高了光束合金制造厂的物容,防止爆红

Extra Utilities v1.1.4.x

29 Sep 15:21
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1.1.4. x

Major Update Log 1.1.4.0

New:

  • ET6 Mech (Painter: Hua Yang)
  • ET6 Mech is equipped with new traction beam weapons, lightning lasers, and space cracks
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  • Added back T6 air support
  • Added a new state (Painter: Cry0flu1d)
  • T6 air support added new capabilities, basically rewriting the original
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Data adjustment:

  • The damage of Asphyxia's laser is reduced, and the speed of sap bullets searching for enemies is increased, which has rewritten the class for laser, making it smoother and more beautiful
  • Reduced basic power generation of thermal network generators by 45->36
  • The efficiency of the stone extractor has been improved by 90->30, while slightly increasing the cost
  • Due to changes in the produce mode of quantum illusion, its cost has been reduced

Map modification:

  • ET6 Ship texture modification (Painter: Carrot)
image
  • Modification of the sprite of the large spore compressor (Painter: Cry0flu1d)

Other:

  • mod's laser lightning has set its own damage assessment
  • mod units with automatic control weapons (similar to point defense and healing) have set up automatic correction.

Details:

  • Some did not have the ability to translate
  • Fixed ET6 tank track issue and set cooling display for the main weapon of ET6 Ship
  • Partial cast changed to module variable
  • Fix some bugs

1.1.4.1

New

  • Unit Support Beacon
  • Turret Depot

Changes

  • The explosion damage of the Tera is reduced, and the explosion provides advanced buffs for nearby friendly forces
  • Naval support Explosion will kill units and buildings below 4% of their health during an attack

1.1.4.2

  • Yes, I accidentally misplaced the ET6 mech with the wrong technology
  • Modified the size of the mod's logo

1.1.4.3

New:

  • Antimissile device

Reset and Adapt:

  • Anti aircraft gun reset
  • mini swarmer
  • T2 swarmer
  • mini sp

Modification:

  • Maximum weakening of Fiameta
  • Anti missile missiles no longer remove bullets but actively detonate them
  • Modification of Holy Light Ballistic Effect
  • The trajectory and quantity of bullets splitting in the main gun have been modified, and the actual output remains unchanged
  • T6 Air penetration no longer decreases, maximum penetration increased to 6, and energy field damage increased
  • The liquid node of the item is no longer actively connected, and can be placed for automatic and manual connections. The connection mode is changed, and double clicking will clear the connection status

Repair

  • Fixed a bug where small triangles appeared at the end of some curved renderings due to the use of special lightning
  • Fix some other issues

Extra Utilities v1.1.3.x

15 Sep 05:45
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1.1.3.0

Major updates

  • Add two T6 units for Ek Only
  • T6 tank
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  • T6 ship
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  • Units that are not being controlled by players in the Domain
  • Partial unit data augmentation
  • Partial data changes and bug fixes

1.1.3.1

  • Second optimization of CtrlMissile synchronization
  • Reduce the manufacturing process of T6 units
  • Enable the constructor to manufacture buildings of its size that can be manufactured in E or S environment

-fix

  • fixed the crash of Domain, when have no player

1.1.3.2

  • Optimize the quantum illusion UI interface, where you can click on the unit to view it, and display that the unit belongs to T(ier) from the EU perspective
  • *Modify the quantum illusion consumption method, which means that it may cause the map with quantum illusion to crash. You need to first use the old version to remove it before entering
  • Fix the problem of burrs on T6 tank tracks
  • Modify the original EK payload transfer to 3.25 block ²
  • Modify the synthetic formulas of two ET6 units and strengthen the ET6 ship

Extra Utilitiesv1.1.2.x

15 Jul 06:24
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Extra Utilities v 1.1.2.0

  • Add back T6 naval support
  • Add a Wall Breaker
  • Data repair and adjustment

v 1.1.2.1

  • Fixed the issue of sprite errors in specific situations of guiY's missiles
  • Fixed a bug where the anti missile system lost its ability at low fps

v 1.1.2.2

  • added a Core Storage Manager , just check the logs
  • Increase the maximum efficiency of E-star's lighten alloy to 300%
  • Modify the pricing of javelins
  • Partial numerical adjustments and bug fixes
  • Special addition of mod specific cursor

v1.1.2.3

  • Fiammeta adds the Lightin alloy Bullet, which has a completely independent attack mode and optimizes the special effects of the surge alloy Bullet
  • Newly added large electric heater, output and other issues will be modified after the next version testing
  • The cost of most high-order turrets has increased, and the suppression area of Core Storage Manager has expanded
  • Fix the bullet ghosting problem caused by Narwhal's faster attack speed in the field
  • Fixed out of sync issue with Breaker in multiplayer games
  • Display the module version to cover all modules. After loading the EU(Extra Utilities) mod, click on any mod to view its version number

v1.1.2.4

  • Multiple numerical adjustments, adding two new buildings
  • Partial special effects optimization, improvement of some attack methods
  • Please check the update log for specific additions. Thank you for playing

v1.1.2.5

image image

Extra Utilities v1.1.1.1

31 May 14:05
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Unscheduled update, version 1.1.1.0

  • New item - stone, indirectly providing the demand for obtaining sand and other materials in the early stage
  • Two new turrets, powerful and effective
  • Fixed some bugs and adjusted data

Extra Utilities1.1.0.6

24 May 06:00
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Extra Utilities 1.1.0.6(Adapt updates)

  • Adaptive game version 144.3
  • Two new turrets have been pre updated (they can only be used in sandbox mode)