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* crap * add levenshtein distance package * store codemirror text state and widgets/foldranges state * remove foldRangeIndex prop * use fold range index computed when code changes, {_foldRanges, _widgets} * update editor modal when code changes in a colab session * same changes as in prev? * Fixed bugs that were in my game. The game is already in the gallery (#1983) * Added my space invaders game I have tried to model the original, and plan on coming back to this later to add new levels and a few other ideas I have but don't know how to implement yet. * Fixed naming issues * Update Space_Invaders.js * Add files via upload * Fixing metadata * Fixed major bug in Space_Invaders.js There was a major bug stopping you from restarting the game, which has been fixed --------- Co-authored-by: graham <[email protected]> Co-authored-by: Marios Mitsios <[email protected]> * Updating github action for unit tests (#1989) * Fixing github action - Moving synchronize to the right file (#1991) Moving synchronize to the write file * Add line offset to prevent failures (#1993) * specify openEditor type to fix typescript error * push widget before foldranges fixes ranges error in codemirror * revert file * inline --------- Co-authored-by: Atharva <[email protected]> Co-authored-by: graham <[email protected]> Co-authored-by: Marios Mitsios <[email protected]> Co-authored-by: Sofia Egan <[email protected]>
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