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0.2.0-alpha2

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@hexus hexus released this 09 Feb 17:37
· 116 commits to master since this release

v0.2.0-alpha2 - 8th February 2017

  • Prevented separation if a body isn't moving into a tile (#14).
  • Refactored the plugin class to attach the Facade to the Phaser game instead of
    itself.
  • Extracted a separate roadmap file from the readme.
  • Implemented automatic slope mapping for the Ninja Physics tileset.
  • Added missing touching flags for physics bodies (#19, thanks @IkonOne).
  • Implemented internal edge flagging (#18).
  • Updated SAT.js dependency.
  • Implemented support for offset tilemaps (#26).