Mesh-Learner is a framework natively compatible with traditional rasterization pipelines that integrates mesh and spherical harmonic (SH) Texture (i.e., texture filled with SH coefficients) into the learning process to learn each mesh’s view-dependent radiance end-to-end.
1 min setup: we offer the docker image ready for compilation and run
docker pull alexwanwan/mesh_learner
sudo docker run --net=host --ipc=host -p 10301:10400 -it -v /tmp/.X11-unix:/tmp/.X11-unix -e DISPLAY=:0 -e GDK_SCALE -e GDK_DPI_SCALE --name mesh_learner_docker --runtime=nvidia -v [your_path] --gpus all mesh_learner:1.0 /bin/bash
docker exec -it mesh_learner_docker bash cd build && cmake .. && make -jhttps://figshare.com/s/3a1898c06b8c99b88cc8
This project is relied on the following open-source projects:
@article{wan2025mesh,
title={Mesh-Learner: Texturing Mesh with Spherical Harmonics},
author={Wan, Yunfei and Liu, Jianheng and Zheng, Chunran and Lin, Jiarong and Zhang, Fu},
journal={arXiv preprint arXiv:2504.19938},
year={2025}
}