This is a clone of Infinite Mario, written in JavaScript for web browsers using HTML5. A good demonstration of what can be accomplished with the Canvas and Audio elements. Background music now works with most modern browsers.
Ported from the Java version by Notch (Markus Persson).
otel-load.js file was created to enable this game to emit OTEL traces that describe how the page was loaded, user interactions, errors, generally available via its list of auto-instrumentation libraries.
You can run this in docker desktop. Use run.sh script to do that.
Use parcel to build and run it.
npx parcel main.html