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Fixed issues with damage soak and extra damages. Extra damage should …
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…now be dealt properly and damage soak should now deflect damage properly.(via RimWorld Mod Release Tool)
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jecrell committed Mar 20, 2020
1 parent 6050754 commit 2f16692
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6 changes: 5 additions & 1 deletion About/About.xml
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</li>
</v1.1>
</modDependenciesByVersion>
<description>1.1.1.0 (03-15-2020)
<description>1.1.1.1 (03-20-2020)

Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more!

Expand Down Expand Up @@ -77,6 +77,10 @@ Cade Perkinson, Jay Sacane, John Pahl, Tankok1998 also known as the Shermanlover
========================
Changelog
========================
1.1.1.1 (03-20-2020)
========================
Fixed issues with damage soak and extra damages. Extra damage should now be dealt properly and damage soak should now deflect damage properly.

1.1.1.0 (03-15-2020)
========================
AbilityUser should now report when line of sight failure takes place for abilities. Extra damages no longer gives errors in combat logs.
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4 changes: 4 additions & 0 deletions About/Changelog.txt
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1.1.1.1 (03-20-2020)
========================
Fixed issues with damage soak and extra damages. Extra damage should now be dealt properly and damage soak should now deflect damage properly.

1.1.1.0 (03-15-2020)
========================
AbilityUser should now report when line of sight failure takes place for abilities. Extra damages no longer gives errors in combat logs.
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2 changes: 1 addition & 1 deletion About/Manifest.xml
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<Manifest>
<identifier>JecsTools</identifier>
<version>1.1.1.0</version>
<version>1.1.1.1</version>
<dependencies />
<incompatibleWith />
<loadBefore>
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2 changes: 1 addition & 1 deletion About/Version.txt
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1.1.1.0
1.1.1.1
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168 changes: 124 additions & 44 deletions Source/AllModdingComponents/JecsTools/HarmonyPatches.cs

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Expand Up @@ -5,7 +5,7 @@ namespace JecsTools
{
public class HediffCompProperties_ExtraMeleeDamages : HediffCompProperties
{
public List<ExtraDamage> ExtraDamages = new List<ExtraDamage>();
public List<Verse.ExtraDamage> ExtraDamages = new List<Verse.ExtraDamage>();
public HediffCompProperties_ExtraMeleeDamages()
{
compClass = typeof(HediffComp_ExtraMeleeDamages);
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10 changes: 5 additions & 5 deletions updateinfo
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==============================

JecsTools Update
v1.1.0.20 (03-07-2020)
v1.1.1.0 (03-15-2020)
====================

DefModExtension_ExtraSounds is now processed in the CompExtraSounds Harmony patch. Different pawns with DefModExtension_ExtraSounds in their PawnKindDef can make extra on-hit attack sounds.
AbilityUser should now report when line of sight failure takes place for abilities. Extra damages no longer gives errors in combat logs.
--------------------

Download now on...
Expand All @@ -25,9 +25,9 @@ Discuss the mod on...
[img width=260]https://raw.githubusercontent.com/jecrell/JecsTools/master/About/Preview.png[/img]
[hr]
[b]JecsTools
Version: 1.1.0.20
Updated: 03-07-2020
Description: [color=orange]DefModExtension_ExtraSounds is now processed in the CompExtraSounds Harmony patch. Different pawns with DefModExtension_ExtraSounds in their PawnKindDef can make extra on-hit attack sounds.[/color]
Version: 1.1.1.0
Updated: 03-15-2020
Description: [color=orange]AbilityUser should now report when line of sight failure takes place for abilities. Extra damages no longer gives errors in combat logs.[/color]
[hr]
[b]Download now on...[/b]
[url=https://www.patreon.com/posts/34452021]Patreon[/url]
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