Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 6 additions & 6 deletions build/webaudiox.js
Original file line number Diff line number Diff line change
Expand Up @@ -404,7 +404,7 @@ WebAudiox.ListenerSetObject3D = function(context, object3d){
var matrixWorld = object3d.matrixWorld
////////////////////////////////////////////////////////////////////////
// set position
var position = new THREE.Vector3().getPositionFromMatrix(matrixWorld)
var position = new THREE.Vector3().setFromMatrixPosition(matrixWorld)
context.listener.setPosition(position.x, position.y, position.z)

////////////////////////////////////////////////////////////////////////
Expand Down Expand Up @@ -441,9 +441,9 @@ WebAudiox.ListenerObject3DUpdater = function(context, object3d){
// set velocity
var matrixWorld = object3d.matrixWorld
if( prevPosition === null ){
prevPosition = new THREE.Vector3().getPositionFromMatrix(matrixWorld);
prevPosition = new THREE.Vector3().setFromMatrixPosition(matrixWorld);
}else{
var position = new THREE.Vector3().getPositionFromMatrix(matrixWorld);
var position = new THREE.Vector3().setFromMatrixPosition(matrixWorld);
var velocity = position.clone().sub(prevPosition).divideScalar(delta);
prevPosition.copy(position)
context.listener.setVelocity(velocity.x, velocity.y, velocity.z);
Expand Down Expand Up @@ -481,7 +481,7 @@ WebAudiox.PannerSetObject3D = function(panner, object3d){

////////////////////////////////////////////////////////////////////////
// set position
var position = new THREE.Vector3().getPositionFromMatrix(matrixWorld)
var position = new THREE.Vector3().setFromMatrixPosition(matrixWorld)
panner.setPosition(position.x, position.y, position.z)

////////////////////////////////////////////////////////////////////////
Expand Down Expand Up @@ -517,9 +517,9 @@ WebAudiox.PannerObject3DUpdater = function(panner, object3d){
// set velocity
var matrixWorld = object3d.matrixWorld
if( prevPosition === null ){
prevPosition = new THREE.Vector3().getPositionFromMatrix(matrixWorld);
prevPosition = new THREE.Vector3().setFromMatrixPosition(matrixWorld);
}else{
var position = new THREE.Vector3().getPositionFromMatrix(matrixWorld);
var position = new THREE.Vector3().setFromMatrixPosition(matrixWorld);
var velocity = position.clone().sub(prevPosition).divideScalar(delta);
prevPosition.copy( position )
panner.setVelocity(velocity.x, velocity.y, velocity.z);
Expand Down